This Blender add-on allows a very basic export of a static Blender model
to a BBMOD file. The generated .bbmod file can be loaded directly using BBMOD_Model.from_file
.
- Select all meshlike objects that you want to export. Meshlike objects are objects of a type that can be converted to a mesh: Mesh, Curve, Surface, Font and Metaball.
- Go to
File
>Export
>BBMOD (*.bbmod)
- Select the attributes that you want to include in the vertex format. Note that
Bones
andIds
are currently not supported. - Export the model using
Export BBMOD
- Load the model by calling
var mymodel = BBMOD_Model.from_file("mymodel.bbmod");
- Object transforms aren't applied yet
- Only a single BBMOD_Node is exported and all objects are "attached" to that
- No support for object hierarchies