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40 changes: 33 additions & 7 deletions csharp-fundamentals-loops.Main/Core.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,33 +19,59 @@ public class Core

public void stepOne()
{
// TODO: 1. Write a for loop that adds the numbers 0 to 3 to the numsZeroToThree array
throw new NotImplementedException();
// TODO: 1. Write a for loop that adds the numbers 0 to 3 to the numsZeroToThree array
for(int i = 0; i < numsZeroToThree.Length; i++)
{
numsZeroToThree[i] = i;
}
}

public void stepTwo()
{
// TODO: 2. Write a for loop that adds the numbers 5 to 10 to the numsFiveToTen array
throw new NotImplementedException();
int num = 5;
for(int i = 0; i < numsFiveToTen.Length; i++)
{
numsFiveToTen[i] = num;
num++;
}
}

public void stepThree()
{
// TODO: 3. Write a for loop that adds the numbers 3 to 0 (in that order) to the countdown array
throw new NotImplementedException();

int num = 3;
for(int i = 0; i < countdown.Length; i++)
{
countdown[i] = num;
num--;
}
}

public bool stepFour(int num)
{
// TODO: 6. Write a for loop that checks if num is in the favouriteNumbers array
throw new NotImplementedException();
for (int i = 0; i < favouriteNumbers.Length; i++)
{
if (favouriteNumbers[i] == num)
{
return true;
}
}
return false;
}

public bool stepFive(string hobby)
{
// TODO 5. Write a for loop that checks if the hobby String is in the myHobbies array
throw new NotImplementedException();
for(int i = 0; i < myHobbies.Length; i++)
{
if (myHobbies[i] == hobby)
{
return true;
}
}
return false;
}
}

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