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24 changes: 16 additions & 8 deletions csharp-fundamentals-maps.Main/Core.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,11 +46,12 @@ public Dictionary<string, string> createPerson()
in the createPerson method
*/


public string getValue(string key)
{
return string.Empty;


return this.createPerson()[key];


}
Expand All @@ -64,9 +65,9 @@ in the provided dictionary
*/
public bool hasKey(Dictionary<string,string> dictionary, string isitthere)
{
return false;
}
return dictionary.ContainsKey(isitthere);

}


//TODO: 3. Modify method named getValueOrDefault that accepts two parameters:
Expand All @@ -76,9 +77,14 @@ public bool hasKey(Dictionary<string,string> dictionary, string isitthere)
The method must use the string provided to return the integer contained in the provided HashMap,
or -1 if the string provided is not a key in the HashMap
*/
public int getValueOrDefault(Dictionary<string,int> dictionary, string isitthere)
public int getValueOrDefault(Dictionary<string, int> dictionary, string isitthere)
{
return 0;
if (dictionary.ContainsKey(isitthere))
{
return dictionary[isitthere];
}

return 1;

}

Expand All @@ -104,7 +110,9 @@ public List<string> buildSecretPhrase(int[] numbers)
map.Add(7, "muse");
map.Add(96, "nice");
// Write your code below this comment...
map.Add(19, "nice");

numbers.ToList().ForEach(n => results.Add(map[n]));


// // ...and above this comment
Expand Down
14 changes: 9 additions & 5 deletions csharp-fundamentals-maps.Main/Extension.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ public Extension()
_planets = new Dictionary<string, float>();
_planets.Add("Jupiter", 5.2f);
_planets.Add("Uranus", 19.2f);
_planets.Add("Pluto", 39f);
//_planets.Add("Pluto", 39f);
_planets.Add("Mercury", 0.39f);
_planets.Add("Saturn", 9.54f);
_planets.Add("Earth", 1f);
Expand All @@ -36,7 +36,7 @@ public Dictionary<string,int> LettersInName()
// the planet name and the number of letters in its name
// iterate the _planets using a foreach object to load the result dictionary.


this._planets.ToList().ForEach(x => result.Add(x.Key, x.Key.Count()));

return result;
}
Expand All @@ -51,8 +51,11 @@ public Dictionary<string,float> OrderedPlanets()
return _planets.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
}
public Dictionary<string, float> OrderedPlanetsByDescending()
{
return _planets.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
{
Dictionary<string, float> result = _planets.OrderByDescending(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
// return _planets.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
return result;

}
//TODO: modify the OrderedPlanetsByDescending so it is not dictionary is not doing an OrderBy but OrderByDescending

Expand All @@ -67,7 +70,8 @@ public Dictionary<string, float> OrderedPlanetsByDescending()

public string FurthestFromTheSun()
{
return string.Empty;
KeyValuePair<string, float> result = OrderedPlanets().Last();
return result.Key;
}
public string ClosestToTheSun()
{
Expand Down