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30 changes: 22 additions & 8 deletions csharp-fundamentals-maps.Main/Core.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
Expand Down Expand Up @@ -48,10 +49,9 @@ in the createPerson method

public string getValue(string key)
{


return string.Empty;
Dictionary<string , string> map = createPerson();

return map[key];

}

Expand All @@ -64,8 +64,7 @@ in the provided dictionary
*/
public bool hasKey(Dictionary<string,string> dictionary, string isitthere)
{
return false;

return dictionary.ContainsKey(isitthere);
}


Expand All @@ -78,8 +77,13 @@ public bool hasKey(Dictionary<string,string> dictionary, string isitthere)
*/
public int getValueOrDefault(Dictionary<string,int> dictionary, string isitthere)
{
return 0;

if (dictionary.ContainsKey(isitthere))
{
return dictionary[isitthere];
}else
{
return -1;
}
}


Expand All @@ -105,7 +109,17 @@ public List<string> buildSecretPhrase(int[] numbers)
map.Add(96, "nice");
// Write your code below this comment...


for (int i = 0; i < numbers.Length; i++)
{
if (map.ContainsKey(numbers[i]))
{
results.Add(map[numbers[i]]);
}
else
{
break;
}
}

// // ...and above this comment
return results;
Expand Down
21 changes: 13 additions & 8 deletions csharp-fundamentals-maps.Main/Extension.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@

namespace csharp_fundamentals_maps.Main
{
public class Extension
public class Extension
{
private Dictionary<string, float> _planets;

Expand All @@ -16,7 +16,7 @@ public Extension()
_planets = new Dictionary<string, float>();
_planets.Add("Jupiter", 5.2f);
_planets.Add("Uranus", 19.2f);
_planets.Add("Pluto", 39f);
//_planets.Add("Pluto", 39f);
_planets.Add("Mercury", 0.39f);
_planets.Add("Saturn", 9.54f);
_planets.Add("Earth", 1f);
Expand All @@ -27,7 +27,7 @@ public Extension()
//TODO Pluto is unfortunately no longer a planet so please comment out the add line!


public Dictionary<string,int> LettersInName()
public Dictionary<string, int> LettersInName()
{

Dictionary<string, int> result = new Dictionary<string, int>();
Expand All @@ -36,7 +36,10 @@ public Dictionary<string,int> LettersInName()
// the planet name and the number of letters in its name
// iterate the _planets using a foreach object to load the result dictionary.


foreach (var planet in _planets)
{
result.Add(planet.Key, planet.Key.Length);
}

return result;
}
Expand All @@ -50,9 +53,9 @@ public Dictionary<string,float> OrderedPlanets()
{
return _planets.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
}
public Dictionary<string, float> OrderedPlanetsByDescending()
{
return _planets.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
public Dictionary<string,float> OrderedPlanetsByDescending()
{
return _planets.OrderByDescending(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
}
//TODO: modify the OrderedPlanetsByDescending so it is not dictionary is not doing an OrderBy but OrderByDescending

Expand All @@ -67,7 +70,9 @@ public Dictionary<string, float> OrderedPlanetsByDescending()

public string FurthestFromTheSun()
{
return string.Empty;
KeyValuePair<string, float> result = OrderedPlanets().Last();

return result.Key;
}
public string ClosestToTheSun()
{
Expand Down
1 change: 1 addition & 0 deletions csharp-fundamentals-maps.Main/Program.cs
Original file line number Diff line number Diff line change
@@ -1,2 +1,3 @@
// See https://aka.ms/new-console-template for more information
Console.WriteLine("Hello, World!");