A very simple text adventures engine that I developed for school.
It reads files that follow this syntax (JSON):
{
"title": "adventure's title",
"author": "adventure's author",
"version": "adventure's version",
"sections": [
{
"id": #section id,
"text": "section text",
"options": [
{
"id": #option id,
"text": "option text"
}
]
}
]
}
- Create adv executable (run
make build) - Run adv <filepath>