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Fix Baseline_Hard wave settings not excluding Weakling
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brgmnn committed Jul 6, 2024
1 parent 69a543a commit c7da4f1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion AutogenRundown/src/DataBlocks/Alarms/WaveSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -277,7 +277,7 @@ public WaveSettings Persist()
/// </summary>
public static WaveSettings Baseline_Hard = new WaveSettings
{
PopulationFilter = {},
PopulationFilter = { Enemies.EnemyType.Weakling },
FilterType = PopulationFilterType.Exclude,
PopulationPointsPerWaveStart = 18,
PopulationPointsPerWaveEnd = 28,
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