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forked from moai/moai-dev

Highly customised and feature-complete fork of MOAI SDK - a low-level desktop and mobile video game engine with Lua scripting.

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My MOAI (v1.6 Stable) playground

Forked from: moaiforge.

Original readme: here.

Linux Build: Build Status macOS Build: Build Status Windows Build: Build status

New features

Core (libmoai)

  • fmod as module (from moai-fmod-studio)
  • spine as module (from plugin-moai-spine)
  • curl 7.66.0
  • libpng 1.4.19
  • LuaJIT 2.1.0-beta3
  • mbedtls 2.16.3 (openssl and crypto replacement)
  • SDL2-2.28.5
  • MOAIColor::setColorHSL
  • MOAIImage::loadDual (based on Stirfire Studios)
  • MOAIParticlePexPlugin::loadFromString
  • MOAISim::exitApp (desktop hosts)

Android

  • Full screen mode with cutout (notch) support
  • 64bit support
  • CHANGE: LinearLayoutIMETrap -> RelativeLayoutIMETrap (for banner ad support)
  • MOAIAppAndroid::closeApp
  • MOAIAppAndroid::getCutouts
  • MOAIObbDownloaderAndroid (downloading extension files for googleplay)
  • adcolony-4.1.0 (rewarded video)
  • amazon ads (interstitial and banner)
  • amazon billing v2
  • amazon gamecircle
  • admob-8.4.0 (interstitial and banner)
  • applovin-9.9.2 (interstitial and rewarded video)
  • chartboost-7.5.0 (image/video/interactive interstitial)
  • crittercism-5.5.5
  • facebook-4.5.1 (TODO: update to latest version)
  • heyzap-9.13.3 (interstitial and rewarded video)
  • google-play-services-r29
  • revmob-10.0.0 (interstitial and rewarded video)
  • startapp-3.6.6 (interstitial, rewarded video, return ad and exit ad)
  • twitter4j-4.0.4
  • vungle-6.4.11 (rewarded video)
  • util/host-android (hosts.lua sample)

iOS

  • CHANGE: framework directory separation (moved from 3rdparty to 3rdparty-ios)
  • MOAILucidViewIOS (transparent view wrapper responding only to touches in child views)
  • adcolony-4.1.2 (rewarded video)
  • admob-7.24.0 (interstitial and banner)
  • applovin-6.10.3 (interstitial and rewarded video)
  • chartboost-8.0.4 (interstitial and rewarded video)
  • crittercism-5.6.8
  • facebook-4.26.0
  • revmob-10.0.0 (interstitial, banner and rewarded video)
  • startapp-3.5.0 (interstitial, banner and return ad)
  • vungle-6.4.6 (rewarded video)
  • util/host-ios (hosts.lua sample)

Samples

  • android-adcolony
  • android-admob
  • android-amazonads
  • android-billing-amazon
  • android-chartboost
  • android-facebook
  • android-gamecircle
  • android-heyzap
  • android-play-services
  • android-revmob
  • android-startapp
  • android-twitter
  • android-vungle
  • fmod
  • ios-adcolony
  • ios-admob
  • ios-applovin
  • ios-chartboost
  • ios-facebook
  • ios-revmob
  • ios-startapp
  • ios-vungle
  • spine-attachment-vertices
  • spine-boy
  • spine-events
  • spine-ffd
  • spine-procedural
  • spine-skins

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Highly customised and feature-complete fork of MOAI SDK - a low-level desktop and mobile video game engine with Lua scripting.

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  • C++ 41.9%
  • Objective-C 21.3%
  • Java 18.6%
  • HTML 6.2%
  • Objective-C++ 2.9%
  • Lua 2.0%
  • Other 7.1%