This is extension of MessagePortDispatcher to work with Dedicated and Shared Workers. It makes possible two-way communication with Workers using custom events. So, instead of using postMessage()
and catching message
event all the time, you are free to send any type of events to and from worker.
Demo with dedicated and shared workers
Easy to install with npm package manager
npm install --save @actualwave/worker-dispatcher
with yarn package manager
yarn add @actualwave/worker-dispatcher
Note: WorkerDispatcher distribution package contains
dist/
folder with package wrapped into UMD wrapper, so it can be used with any AMD module loader, nodejsrequire()
or without any.
WorkerDispatcher should be used on HTML page and in Worker script to properly handle communication.
WorkerDispatcher for Dedicated Worker can be created via WorkerDispatcher.create()
factory function
var worker = new Worker('/workers/worker.js');
var dispatcher = WorkerDispatcher.create(worker);
/* or you can explicitly specify worker type */
var dispatcher = WorkerDispatcher.create(worker, WorkerDispatcher.DEDICATED_WORKER);
Within Worker script it can be created via WorkerDispatcher.createForSelf()
, don't need to pass anything, it grabs Worker's global scope object to communicate.
var dispatcher = WorkerDispatcher.createForSelf();
WorkerDispatcher accepts Worker objects or string URL to JS file that should be launched in worker. Here Worker will be created from passed URL string:
var dispatcher = WorkerDispatcher.create('/workers/worker.js');
To use WorkerDispatcher with Shared Worker, it should be created via WorkerDispatcher.create()
factory method with specified Worker type.
var worker = new SharedWorker('/workers/sharedworker.js');
var dispatcher = WorkerDispatcher.create(worker, WorkerDispatcher.SHARED_WORKER);
dispatcher.start();
Within SharedWorker it can be created via WorkerDispatcher.createForSelf()
. WorkerDispatcher's for client connections will be created automatically.
var dispatcher = WorkerDispatcher.createForSelf();
dispatcher.addEventListener(WorkerDispatcher.WorkerEvent.CONNECT, function(event) {
var client = event.client;
client.addEventListener('data', function(event) {
console.log('new data from client', event.data);
});
client.start();
client.dispatchEvent('initialized');
});
To send messages use dispatchEvent()
event and to receive messages add event listeners. Sent events will not be fired for sender dispatcher, so you cannot listen for event you just sent
var dispatcher = WorkerDispatcher.create('/workers/worker.js');
dispatcher.addEventListener('anyEvent', function(){
console.log('Event received');
});
dispatcher.dispatchEvent('anyEvent');
In this case event listener will not be called, but if other side will send "anyEvent"
event, this listener will be called.
On HTML page:
var dispatcher = new WorkerDispatcher('/workers/worker.js');
dispatcher.addEventListener('anyEvent', function(event) {
console.log('Event received');
});
Worker code:
var dispatcher = WorkerDispatcher.createForSelf();
dispatcher.dispatchEvent('anyEvent');
Project contains example
folder with examples for Dedicated and Shared workers communication built with WorkerDispatcher.
- worker:Worker|MessagePort|String - Worker instance or URL string for worker script.
- receiverEventPreprocessor:Function - Optional, allows pre-processing of events and their data before firing event.
- senderEventPreprocessor:Function - Optional, allows pre-processing of events and their data before passing them to
postMessage
. - type?:String - argument used internally to generate type property in prototype.
WorkerDispatcher is a base class and it shares functionality across all types of WorkerDispatcher's. When WorkerDispatcher instantiated directly, it actually creates DedicatedWorkerDispatcher.
- type:String - type of the worker Including all members of MessagePortDispatcher, some most important:
- addEventListener(eventType:String, listener:Function):void - add listener for incoming events. This method copied from
receiver
. - hasEventListener(eventType:String):Boolean - check if incoming event has listeners. This method copied from
receiver
. - removeEventListener(eventType:String, listener:Function):void - remove event listener for incoming event. This method copied from
receiver
. - dispatchEvent(event:Object):void - does not fire event, it sends event to
postMessage()
. Can be used with two arguments: - dispatchEvent(eventType:String, data?:Object):void
-
CONNECT_EVENT:String - Short of
WorkerEvent.CONNECT
. Event fired in Shared Worker script when new client is available. -
DEDICATED_WORKER:String - Short of
WorkerType.DEDICATED_WORKER
-
SHARED_WORKER:String - Short of
WorkerType.SHARED_WORKER
-
create(target:String|Worker|SharedWorker, type?:String, receiverEventPreprocessor?:Function, senderEventPreprocessor?:Function):WorkerDispatcher - Creates WorkerDispatcher instance based on type. Currently supported types are
WorkerDispatcher.DEDICATED_WORKER
andWorkerDispatcher.SHARED_WORKER
. By default will create dispatcher for Dedicated Worker. -
self(receiverEventPreprocessor?:Function, senderEventPreprocessor?:Function):WorkerDispatcher - Can be used in Worker script, it checks what kind of worker is used and returns proper dispatcher object for WorkerGlobalScope. For Dedicated Worker returns instance of DedicatedWorkerDispatcher and for Shared Worker -- ServerEventDispatcher.
-
WorkerEvent:Object - Worker event types
- CONNECT:String - Mirroring connect event fired from WorkerGlobalScope, fired when new client connected. Event object contains field
client
withClientEventDispatcher
instance, to communicate with client. - ERROR:String - Mirroring error event fired from WorkerGlobalScope
- LANGUAGECHANGE:String - Mirroring languagechange event fired from WorkerGlobalScope
- ONLINE:String - Mirroring online event fired from WorkerGlobalScope
- OFFLINE:String - Mirroring offline event fired from WorkerGlobalScope
- CONNECT:String - Mirroring connect event fired from WorkerGlobalScope, fired when new client connected. Event object contains field
-
WorkerType:Object - Possible dispatcher types, used with
WorkerDispatcher.create()
- DEDICATED_WORKER:String - Default type, will create DedicatedWorkerDispatcher
- SHARED_WORKER:String - Will create SharedWorkerDispatcher
- SHARED_WORKER_SERVER:String - For internal usage, will create ServerEventDispatcher
- SHARED_WORKER_CLIENT:String - For internal usage, will create ClientEventDispatcher
-
DedicatedWorker:Function - Constructor of DedicatedWorkerDispatcher
-
SharedWorker:Function - Constructor of SharedWorkerDispatcher
-
Server:Function - Constructor of ServerEventDispatcher
-
Client:Function - Constructor of ClientEventDispatcher
Created when WorkerDispatcher.DEDICATED_WORKER
used, when WorkerDispatcher.createForSelf()
called in Dedicated Worker or when WorkerDispatcher called with new
operator.
- terminate():void - close connection to worker, i.e. destroy worker.
Created when WorkerDispatcher.SHARED_WORKER used. When created using WorkerDispatcher.create()
, worker's name will default to null
, if you need to specify name, you can instantiate it with constructor.
var dispatcher = new WorkerDispatcher.SharedWorkerDispatcher('/workers/sharedworker.js', 'worker-name');
Created when WorkerDispatcher.createForSelf() called in Shared Worker. It differs from other types of WorkerDispatcher's because does not have dispatchEvent()
method, so it can only listen for events, like WorkerEvent.CONNECT to accept connections. Since it cannot send data, it does not have sender
EventDispatcher either, only receiver
available.
Created when Shared Worker gets new connection. to capture new connections, you shuld listen to WorkerEvent.CONNECT event.
- start():void - Start communication with client
- close():void - Close connection to client
var _clients = [];
// Create ServerEventDispatcher
var dispatcher = WorkerDispatcher.createForSelf();
// Listen to incoming connections
dispatcher.addEventListener(WorkerDispatcher.WorkerEvent.CONNECT, function(event) {
// Get ClientEventDispatcher of new connection from event, save and start it
var client = event.client;
_clients.push(client);
client.start();
client.dispatchEvent('initialize');
});