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Release Notes

Willie LeBlanc | C38 ImagineWorks edited this page May 4, 2025 · 1 revision

📜 SAGE Release Notes

Welcome to the official changelog of the STYNTHREAD Advanced Game Engine (SAGE).

Every update marks a thread pulled, a moment echoed, a ripple felt across the weave.


🔖 Version History

v0.1.0 – The Thread Awakens

🧵 Initial internal prototype. Core systems begin to manifest.

  • Introduced ThreadPrint Framework
  • Early build of ThreadLore Engine (unlinked state)
  • Sensory AI System shell structure implemented
  • GitHub repository initialized
  • Public wiki established
  • Branding, documentation, and development standards defined

📄 Full Changelog


v0.2.0 – Syntaxborn

🔣 Behavior breaks. Patterns shift. Code becomes instinct.

Coming Soon.


⏳ Future Milestones

  • ThreadPrint visualization tools
  • Full NPC consequence loop integration
  • Blueprint-to-Syntaxbreaker compiler
  • Dev dashboard overlay

“The weave remembers. Even in alpha.”

🕸️ SAGE ENGINE WIKI

STYNTHREAD ADVANCED GAME ENGINE

v0.2.0 – “The Thread Stirs”

📜 Overview


⚙️ Core Architecture


🧠 Developer Reference


🧩 Engine Internals


🧬 Tools & Extensions


🧾 Documentation & Releases


🧵 About C38 ImagineWorks


🕸️ C38 ImagineWorks LLC
“Born from Making Reality from Your Imagination.”
© 2025 All Rights Reserved

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