SolarGram's Fix It Shop is a 3D Solarpunk game where players co-manage a repair and refurbish shop with their grandmother. Players are to engage with a diverse cast of characters seeking assistance, listen to their unique stories and explore the vibrant Solarpunk world! You are to balance shop management, character interaction as you refurbish and repair the customer's belongings.
As a Systems Designer and Programmer, I managed the majority of the backend framework, including NPC spawning, item assigning, data structuring, data storage, and determining NPC urgency for visiting the shop. These framework components work cohesively, supporting each other by supplying and sharing necessary data. I also contributed in puzzle balancing for the repair gameplay. Lastly, I served as the sole UI Artist for the game. I created all the UI assets and arranged them to enhance the game's polished appearance.
SolarGram's Fix it Shop is developed by four students from University of the Arts London, MA Game Design (class of 2022/2023) as part of their final major project. This project was completed in a two-month timeframe. The team consists of:
Katharina Trappe - Game Designer & Lead Programmer
Skylar Law - Systems Designer & UI Artist
Vladimir Chandran - Game Designer & Puzzle Designer
Anukriti Gupta - Narrative Designer & 3D Artist
Game Link: https://badvlad.itch.io/solarpunk-grandma
Portfolio link: https://skylarrlaw.wixsite.com/gamedesign/portfolio-collections/my-portfolio/solargrams-fix-it-shop
GDD & Systems Planning: https://skylarlaw.notion.site/SolarGram-s-Fix-It-Shop-GDD-fb6ed6d2529d4451bb2a92a2df9d48ee
Phase 1: September - December 2023
Core gameplay and systems were completed througout the two-month timeframe, game is now playable on Itch.
Phase 2: June 2024 - Present
Phase 2 is currently in slow-development, involving the addition of Utility AI and revising the NPC behaviour system.