Blender Uni project
Abgabe bis Mittwoch, 11. Dezember 2019 um 23:59 Uhr
The idea was to generate an landscape based on the computer game Firewatch. The biomes map is based on the colorset of the game. The sunrise and sunset were added to relfect the beautiful nature of the game.
Due to the limitation of time and compute power, ideas such as trees, grass, reflecting water could not be implemented.
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├── maier_golla_witte_testat.blend combined blender file
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├── docs: Documentation on the project
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├── scripts: Python scripts
| ├── python: Python scripts
| └── shaders: OSL Shaders
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├── textures: Textures used
| ├── biomes
| ├── height
| ├── moisture
| └── normal
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└── videos: Videos
| └── animation.avi Rendered animation