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Scheduler breaks keyboard behavior for Compose UI consumers #63
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Are you using the AndroidUiDispatcher built in to this library or sharing the one used by Compose UI? |
The one in this library. |
I'll have to write a test or sample and play around |
I attached a sample project if it helps. |
@JakeWharton, you found something? (Just asking, I wanted to contribute, but don't have enough knowledge of internal working). |
I have no had a chance to look, no. I can try to look when I'm back working on this library as part of the Kotlin 1.6.20 upgrade to Compose. |
Depending on the Compose UI version, this can actually be quite nasty. On 1.2.0-rc02 textfields are unusable (the textfield fires two onValueChanged one after the other, the second one being with an empty string). For those running into this, downgrading to 1.1.1 with Steve's tricks above makes it usable... as long as the user doesn't type too fast :) |
Recent updates provide both good-ish and (probably?) bad news on this issue:
The bad news is that the whole point of #92 is to let the current recomposition finish its business. The new implementation behaves so much better in every other way, but I'm concerned that it may result in the same behavior you're seeing. |
I put together a sample that allows for easy demoing of the issue and switching between the two clock types. molecule_input.mp4 |
I still got the issue using But I have a question: why should we go through |
Yep, that is correct. If you want your business logic to have the lifetime of e.g. your ViewModel, though, and your activity undergoes frequent recreation for configuration changes (e.g. for rotation), you will still need to use Molecule to run composable business logic independently of Compose UI. Google's guidance is to use Compose to handle rotation changes instead of relying on activity recreation, so you may not need to do that. |
Yes, was my thoughts, thanks for the confirmation! |
Running into this as well. Our current workaround is to break the UI -> Presenter -> UI loop by keeping a local mutable state to hold the text (we still send an event to the presenter so it can update its internal state):
Definitely feels architecturally impure though. |
Actually, disregard the previous comment. Tested a bit more. Breaking the ui -> presenter -> ui loop is not necessary. Simply having a mutable state that you update within the
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If the text of a `TextField` is updated from a flow, this can lead to a jumping cursor and swallowed characters [1]. For a discussion of the issue see [2]. Fix this by introducing a local mutable state for the text value as suggested in [3]. Fixes #109. [1]: JetBrains/compose-multiplatform#3089 [2]: https://medium.com/androiddevelopers/effective-state-management-for-textfield-in-compose-d6e5b070fbe5 [3]: cashapp/molecule#63 (comment) Signed-off-by: Martin Nonnenmacher <martin.nonnenmacher@gmail.com>
If the text of a `TextField` is updated from a flow, this can lead to a jumping cursor and swallowed characters [1]. For a discussion of the issue see [2]. Fix this by introducing a local mutable state for the text value as suggested in [3]. Fixes #109. [1]: JetBrains/compose-multiplatform#3089 [2]: https://medium.com/androiddevelopers/effective-state-management-for-textfield-in-compose-d6e5b070fbe5 [3]: cashapp/molecule#63 (comment) Signed-off-by: Martin Nonnenmacher <martin.nonnenmacher@gmail.com>
I got curious about this behavior, and got inspired by watching "Reimagining text fields in Compose" by Zach Klippenstein https://www.droidcon.com/2023/07/20/reimagining-text-fields-in-compose/ to give it a shot to see how these two would play together. After doing some trials on top of the repro made by Chris Horner, seems like TextFieldState (from BasicTextField2) is what will solve this problem for molecule without having to use the Immediate RecompositionMode. Also no need to break the UI -> Presenter -> UI as prashanOS described. Nor do you have to have to have another state in the composable UI itself which would effectively create two sources of truth for that text. This PR that I made here along with the video here shows that it all seems to work well together, while still allowing you to do other async work which doesn't affect TextFieldState which is also provided to the UI Composable though molecule The gist is that inside molecule you can do |
We were seeing this issue using even the immediate recomposition mode. Switching to use |
Upon further investigation, we've settled on a new architecture that slightly disobeys unidirectional data flow to work around this. It turns out that Instead, we'll do a few things differently.
For other people encountering this issue in a multiplatform context, I hope our research helps you out. |
Compose UI's
CoreTextField
is very picky about getting immediate updates to its values. The common (but useless) example seen in the docs, where the text state is held in aby remember { mutableStateOf("") }
, has no problems updating the text field when typing on the keyboard quickly. However, if you provide the text value from something that doesn't provide updates synchronously fromonValueChange
, the text field starts behaving erratically; characters randomly disappear, the cursor moves around in its own, and other weird stuff.This issue made us realize that mapping UI state on a background thread will never work. So we've been running our presenter composition on the main thread, using an immediate monotonic frame clock:
This completely solved the keyboard glitchiness.
We're now looking to migrate to Molecule. But in doing so, we've seen the keyboard glitchiness return!
I somewhat narrowed it down to behaviors that depend on the combination of the Molecule's
Dispatcher
andMonotonicFrameClock
:AndroidUiDispatcher
Choreographer
AndroidUiDispatcher
ImmediateMonotonicFrameClock
Dispatchers.Main
Choreographer
Dispatchers.Main
ImmediateMonotonicFrameClock
More specifics on the glitchiness:
Try spamming a character quickly. Occasionally, some will be dropped. When that happens, this appears in logcat:
An easy way to check if the issue is happening is to hold the backspace button when there's some text present. With the issue, the backspace will randomly "stop working"; characters will stop being deleted even though you're still pressing backspace.
Honestly, I'm not positive as to whether this is Molecule's or
CoreTextField
's fault. Input appreciated.Repro project with those dispatcher/frameclock modes
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