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James Hedberg edited this page Sep 4, 2016 · 1 revision

Not sure where to begin building things? Here are some ideas for simple practice.

  1. Using the Arrow object:
  • Make an arrow that always points where the mouse is.

  • Make an arrow that gets longer over time.

  • Make an arrow whose length is controlled by a slider.

  • Make an arrow whose direction is controlled by a slider

  • Demonstrate vector subtraction using two arrows

  • Make an arrow that starts and stops rotating when the user presses a button.

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