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Move viper sting to generic hunter strat
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davidonete committed Nov 7, 2023
1 parent ac1774e commit 64f545c
Showing 1 changed file with 4 additions and 8 deletions.
12 changes: 4 additions & 8 deletions playerbot/strategy/hunter/HunterStrategy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -81,6 +81,10 @@ void HunterStrategy::InitCombatTriggers(std::list<TriggerNode*>& triggers)
"hunter's mark",
NextAction::array(0, new NextAction("hunter's mark", ACTION_NORMAL + 6), NULL)));

triggers.push_back(new TriggerNode(
"no stings",
NextAction::array(0, new NextAction("viper sting", ACTION_NORMAL + 5), NULL)));

triggers.push_back(new TriggerNode(
"aimed shot",
NextAction::array(0, new NextAction("aimed shot", ACTION_NORMAL + 2), NULL)));
Expand Down Expand Up @@ -133,10 +137,6 @@ void HunterPvpStrategy::InitCombatTriggers(std::list<TriggerNode*>& triggers)
{
ClassPvpStrategy::InitCombatTriggers(triggers);

triggers.push_back(new TriggerNode(
"no stings",
NextAction::array(0, new NextAction("viper sting", ACTION_NORMAL + 5), NULL)));

triggers.push_back(new TriggerNode(
"no stings",
NextAction::array(0, new NextAction("serpent sting", ACTION_NORMAL + 4), NULL)));
Expand Down Expand Up @@ -166,10 +166,6 @@ void HunterPveStrategy::InitCombatTriggers(std::list<TriggerNode*>& triggers)
"often",
NextAction::array(0, new NextAction("immolation trap on target", ACTION_INTERRUPT), NULL)));

triggers.push_back(new TriggerNode(
"no stings",
NextAction::array(0, new NextAction("viper sting", ACTION_NORMAL + 5), NULL)));

triggers.push_back(new TriggerNode(
"no stings",
NextAction::array(0, new NextAction("serpent sting", ACTION_NORMAL + 4), NULL)));
Expand Down

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