This repository serves as a comprehensive resource for learning and practicing design patterns implementation in Java. It provides practical examples of common software design patterns, enabling developers to understand and apply these patterns in their own projects.
The main objectives of this repository are:
- To provide clear, practical implementations of design patterns in Java
- To demonstrate best practices in object-oriented design
- To serve as a learning resource for developers at all skill levels
- To offer reusable code examples for common software design challenges
- Singleton Pattern
- Factory Method Pattern
- Abstract Factory Pattern
- Builder Pattern
- Prototype Pattern
- Adapter Pattern
- Bridge Pattern
- Composite Pattern
- Decorator Pattern
- Facade Pattern
- Flyweight Pattern
- Proxy Pattern
- Chain of Responsibility Pattern
- Command Pattern
- Iterator Pattern
- Mediator Pattern
- Observer Pattern
- State Pattern
- Strategy Pattern
- Template Method Pattern
- Java Development Kit (JDK) 11 or higher
- Basic understanding of object-oriented programming concepts
- Design Patterns: Elements of Reusable Object-Oriented Software by Gang of Four
- Head First Design Patterns by Eric Freeman & Elisabeth Robson
- The open source community for valuable feedback and contributions