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Pixel icons #11

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May 22, 2024
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7 changes: 7 additions & 0 deletions assets/meta/io.github.shadowmario.fnf-psychengine.desktop
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
[Desktop Entry]
Type=Application
Name=PsychEngine
Comment=A moddable desktop port of Friday Night Funkin'
Icon=io.github.shadowmario.fnf-psychengine
Exec=PsychEngine
Categories=Game
67 changes: 67 additions & 0 deletions assets/meta/io.github.shadowmario.fnf-psychengine.metainfo.xml
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>io.github.shadowmario.fnf-psychengine</id>
<launchable type="desktop-id">io.github.shadowmario.fnf-psychengine.desktop</launchable>
<name>PsychEngine</name>
<developer id="github.com/shadowmario">
<name>ShadowMario</name>
<contact>https://github.com/ShadowMario/</contact>
</developer>
<summary>Desktop implementation of Friday Night Funkin'</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>Apache-2.0</project_license>
<url type="homepage">https://github.com/ShadowMario/FNF-PsychEngine</url>
<description>
<p>Engine originally used on the Mind Games Mod for Friday Night Funkin', intended to be a fix for the vanilla version's
many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie developers
wanting to make their own variants.</p>
</description>
<screenshots>
<screenshot type="default">
<image type="source">https://images.gamebanana.com/img/ss/mods/610497c7928f9.jpg</image>
<caption>Story Mode menu</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6585f00466cb5.jpg</image>
<caption>Achievements</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6585f0032d39e.jpg</image>
<caption>Character editor</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6144e1f277ae7.jpg</image>
<caption>Chart editor</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6144ddeb8fa54.jpg</image>
<caption>Week editor</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6144ddeb3cc52.jpg</image>
<caption>Dialogue editor</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6585f003b63c0.jpg</image>
<caption>Configurable controls</caption>
</screenshot>
<screenshot>
<image type="source">https://images.gamebanana.com/img/ss/mods/6585f0044beb0.jpg</image>
<caption>Configurable note designs</caption>
</screenshot>
</screenshots>
<categories>
<category>Game</category>
</categories>
<releases>
<release version="0.7.3" date="2024-01-15"><url>https://github.com/ShadowMario/FNF-PsychEngine/releases/tag/0.7.3</url></release>
</releases>
<content_rating type="oars-1.1">
<content_attribute id="violence-cartoon">intense</content_attribute>
<content_attribute id="violence-bloodshed">mild</content_attribute>
<content_attribute id="sex-themes">mild</content_attribute>
<content_attribute id="language-profanity">moderate</content_attribute>
<content_attribute id="language-humor">intense</content_attribute>
</content_rating>
<update_contact>https://github.com/ShadowMario/FNF-PsychEngine</update_contact>
</component>
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2 changes: 1 addition & 1 deletion source/objects/Alphabet.hx
Original file line number Diff line number Diff line change
Expand Up @@ -242,7 +242,7 @@ class Alphabet extends FlxSpriteGroup

for (letter in letters)
{
letter.rowWidth = rowData[letter.row];
letter.rowWidth = rowData[letter.row] / scale.x;
}

if(letters.length > 0) rows++;
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