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This is the generator for the woboq code browser. See http://code.woboq.org for an example See http://woboq.com/codebrowser.html for license information See also the announcement http://woboq.com/blog/codebrowser-introduction.html Browse the source code of the generator using the code browser itself: http://code.woboq.org/userspace/codebrowser/ Licence information: ==================== Licensees holding valid commercial licenses provided by Woboq may use this software in accordance with the terms contained in a written agreement between the licensee and Woboq. For further information see http://woboq.com/codebrowser.html Alternatively, this work may be used under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 (CC-BY-NC-SA 3.0) License. http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_US This license does not allow you to use the code browser to assist the development of your commercial software. If you intent to do so, consider purchasing a commercial licence. Compiling the generator ======================= You need: - The clang libraries version 3.1 or later (e.g. pre-3.2) - A recent C++ compiler (tested with clang 3.1 and gcc 4.7 on Linux) - Boost You may optionaly apply the patch in the patches/ directory to clang for better performances. (Note: the patch breaks binary compatibility!) Example: cmake . -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_CONFIG_EXECUTABLE=/opt/llvm/bin/llvm-config -DCMAKE_BUILD_TYPE=Release make # because clang searches for includes files in ../lib relative to the executable: ln -s /opt/llvm/lib/ . If you have errors related to exceptions, edit generator/CMakeLists.txt and replace -fno-rtti by -fexceptions Using the generator =================== Step 1: Generate the compile_commands.json for your project The code browser is built around the clang tooling infrastructure that uses compile_commands.json http://clang.llvm.org/docs/JSONCompilationDatabase.html If your build system is cmake, just pass -DCMAKE_EXPORT_COMPILE_COMMANDS=ON to cmake to generate the script. For other build systems (e.g. qmake, make) you can use scripts/fake_compiler.sh as compiler (see comments in that file) Step 2: Create code HTML using codebrowser_generator Before generating, make sure the output directory is empty or does not contains stale files from a previous generation. Call the codebrowser_generator. You use those arguments: -o with the output directory where the generated files will be put -b the "build directory" containing the compile_commands.json -p (one or more) with project specification. That is the name of the project, the path of the source code, and the revision separated by comas Step 3: Generate the index HTML files using codebrowser_indexer By running the codebrowser_indexer with the path to the generated html as argument Step 4: copy the data/ directory one level above the generated html Example: To generate the code for this project itself: cmake . -DCMAKE_EXPORT_COMPILE_COMMANDS=ON git ls-files | egrep "\.cpp$" | xargs ./generator/codebrowser_generator -b $PWD -p codebrowser:$PWD:`git describe` -o ~/public_html/codebrowser ./indexgenerator/codebrowser_indexgenerator ~/public_html/codebrowser ln -s ./data ~/public_html/ Step 5: Open it in a browser or upload it to your webserver
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