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Merge pull request #14 from chickensoft-games/fix/determinism
fix: deterministic lifecycle
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Original file line number | Diff line number | Diff line change |
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namespace Chickensoft.AutoInject; | ||
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||
/// <summary> | ||
/// Types that want to be informed of ready can implement this interface. | ||
/// </summary> | ||
public interface IReadyAware { | ||
/// <summary>Called right before the node is ready.</summary> | ||
void OnBeforeReady(); | ||
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||
/// <summary>Called right after the node is readied.</summary> | ||
void OnAfterReady(); | ||
} |
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