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Remove unnecessary imports
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cinderblocks committed Dec 9, 2021
1 parent d8b115c commit e26ae69
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Showing 172 changed files with 13 additions and 469 deletions.
1 change: 0 additions & 1 deletion LibreMetaverse.GUI/AvatarList.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using OpenMetaverse;
using System;
using System.Collections.Generic;
using System.Drawing;
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2 changes: 0 additions & 2 deletions LibreMetaverse.GUI/FriendList.cs
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*/

using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;

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2 changes: 0 additions & 2 deletions LibreMetaverse.GUI/GroupList.cs
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*/

using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;

namespace OpenMetaverse.GUI
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1 change: 0 additions & 1 deletion LibreMetaverse.GUI/ListColumnSorter.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Collections;
using System.Windows.Forms;

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1 change: 0 additions & 1 deletion LibreMetaverse.GUI/LocalChat.cs
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*/

using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
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4 changes: 1 addition & 3 deletions LibreMetaverse.GUI/MessageBar.cs
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using OpenMetaverse;
using System;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace OpenMetaverse.GUI
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1 change: 0 additions & 1 deletion LibreMetaverse.GUI/MiniMap.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
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1 change: 0 additions & 1 deletion LibreMetaverse.Rendering.Simple/SimpleRenderer.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Drawing;
using System.Collections.Generic;

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1 change: 0 additions & 1 deletion LibreMetaverse.StructuredData/LLSD/BinaryLLSD.cs
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using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Text;

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2 changes: 0 additions & 2 deletions LibreMetaverse.Types/CRC32.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;

namespace OpenMetaverse
{
public class CRC32
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2 changes: 0 additions & 2 deletions LibreMetaverse.Types/Ray.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;

namespace OpenMetaverse
{
public struct Ray
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1 change: 0 additions & 1 deletion LibreMetaverse.Utilities/VoiceManagerBlocking.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Collections.Generic;
using System.Threading;

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1 change: 0 additions & 1 deletion LibreMetaverse/AppearanceManager.cs
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using System.Threading;
using System.Linq;
using System.Threading.Tasks;
using LibreMetaverse;
using Microsoft.Collections.Extensions;
using OpenMetaverse.Packets;
using OpenMetaverse.Imaging;
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1 change: 0 additions & 1 deletion LibreMetaverse/AssetManager.cs
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using System;
using System.Collections.Generic;
using System.Threading;
using System.Net;
using OpenMetaverse.Packets;
using OpenMetaverse.Assets;
using OpenMetaverse.Http;
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/Archiving/ArchiveConstants.cs
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*/

using System.Collections.Generic;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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2 changes: 0 additions & 2 deletions LibreMetaverse/Assets/Archiving/AssetsArchiver.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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2 changes: 0 additions & 2 deletions LibreMetaverse/Assets/Archiving/OarFile.cs
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using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Xml;
using System.Threading;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/Archiving/TarArchiveReader.cs
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using System;
using System.IO;
using System.Reflection;
using System.Text;

namespace OpenMetaverse.Assets
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/Archiving/TarArchiveWriter.cs
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*/

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;

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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/Asset.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetAnimation.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetBodypart.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetCallingCard.cs
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*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetClothing.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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2 changes: 0 additions & 2 deletions LibreMetaverse/Assets/AssetTypes/AssetGesture.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetLandmark.cs
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*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetMutable.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetNotecard.cs
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using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetPrim.cs
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using System.Collections.Generic;
using System.IO;
using System.Xml;
using OpenMetaverse;
using OpenMetaverse.StructuredData;

namespace OpenMetaverse.Assets
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetScriptBinary.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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3 changes: 0 additions & 3 deletions LibreMetaverse/Assets/AssetTypes/AssetScriptText.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
/// <summary>
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetTexture.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using OpenMetaverse.Imaging;

namespace OpenMetaverse.Assets
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1 change: 0 additions & 1 deletion LibreMetaverse/Assets/AssetTypes/AssetWearable.cs
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using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;

namespace OpenMetaverse.Assets
{
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1 change: 0 additions & 1 deletion LibreMetaverse/GridClient.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using LibreMetaverse;

namespace OpenMetaverse
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1 change: 0 additions & 1 deletion LibreMetaverse/Imaging/BakeLayer.cs
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*/

using System;
using System.Reflection;
using System.Collections.Generic;
using System.IO;
using System.Drawing;
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4 changes: 0 additions & 4 deletions LibreMetaverse/ImportExport/ModelUploader.cs
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using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Http;

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7 changes: 1 addition & 6 deletions LibreMetaverse/Interfaces/IByteBufferPool.cs
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@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace OpenMetaverse.Interfaces
namespace OpenMetaverse.Interfaces
{
/// <summary>
/// Interface to a class that can supply cached byte arrays
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3 changes: 0 additions & 3 deletions LibreMetaverse/Interfaces/IMessage.cs
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* POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse.StructuredData;


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1 change: 0 additions & 1 deletion LibreMetaverse/Inventory.cs
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using System;
using System.Collections.Generic;
using System.IO;
using ProtoBuf;
using System.Runtime.Serialization.Formatters.Binary;

namespace OpenMetaverse
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1 change: 0 additions & 1 deletion LibreMetaverse/Login.cs
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using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.NetworkInformation;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
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4 changes: 1 addition & 3 deletions LibreMetaverse/NetworkManager.cs
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*/

using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading.Channels;
using System.Threading.Tasks;
using OpenMetaverse.Packets;
using OpenMetaverse.Interfaces;
using OpenMetaverse.Messages.Linden;

namespace OpenMetaverse
{
{
/// <summary>
/// NetworkManager is responsible for managing the network layer of
/// OpenMetaverse. It tracks all the server connections, serializes
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1 change: 0 additions & 1 deletion LibreMetaverse/PacketDecoder.cs
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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
using System.Text;

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2 changes: 0 additions & 2 deletions LibreMetaverse/Primitives/ParticleSystem.cs
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*/

using System;
using System.Collections.Generic;
using System.ComponentModel;
using OpenMetaverse.StructuredData;

namespace OpenMetaverse
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