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Releases: cineafx/CINE_addizeus

Version 3.0.0

14 Apr 17:34
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  • HEMTT build toolchain
  • changed license
  • Internal restructure
  • Added an extended ace pylon changing
  • allow disabling certain vehicle optics

Version 2.3.0

01 Apr 10:35
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  • Fixed loadout script
  • Added unarmed become captive module (configurable in CBA settings)
  • Added ACE Action to disable certain sensors on a vehicle
  • Improved neutralizeUnit with custom filters
  • Some internal cleanup

Version 2.2.1

07 Aug 13:18
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  • Renamed cookoff module.

Version 2.2.0

21 May 14:27
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  • Added a module to immobilise vehicles by disabling the drivers AI

Version 2.1.0

31 Oct 16:08
ba53e43
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  • Added ZEN compatability. (Mod automatically detects whether ZEN or Ares Achilles are installed)
  • Fixed ZombieAi script to use new ace medical system.
  • ZombieAi is now more aggressive
  • Added all modules to ACE interaction section as well.
  • Ranges have been moved to CBA config. A dialog will be added soon™.

Version 1.2.3

07 Sep 17:36
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Hotfix for the zeus script

Version 1.2.1

07 Sep 16:25
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Hotfix for Radio mode: "Keep side with most players"

Version 1.2.0

07 Sep 16:14
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  • Updated the radio keeping scripts
    • included Short wave
    • Added keep two radios option
    • Added don't do anything option to disable the feature completely

It will reset the radio related settings of this mod!

Version 1.1.3

03 Feb 19:20
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  • Updated Hunter Ai to be even better and added a second version

Version 1.1.2

14 Jan 15:34
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  • Added automatic radio selection based on player count in each side