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FIX: retrigger NWO
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untested
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vukivan committed Dec 6, 2016
1 parent f57a03d commit 050ddc6
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Showing 2 changed files with 24 additions and 3 deletions.
26 changes: 23 additions & 3 deletions CK2Plus/events/emf_nwo.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,12 +11,9 @@ character_event = {
is_triggered_only = yes
hide_window = yes

trigger = { NOT = { has_global_flag = emf_nwo_activated} }

option = {
name = OK
random_player = {
set_global_flag = emf_nwo_activated
narrative_event = { id = emf_nwo.1 }
}
}
Expand Down Expand Up @@ -1180,6 +1177,9 @@ character_event = {

# Do mark that this was an NWO game, however.
set_global_flag = emf_nwo

#ASK Player if they want to run NWO again.
FROM = { letter_event = { id = emf_nwo.99} }
}
}

Expand Down Expand Up @@ -2347,4 +2347,24 @@ character_event = {

repeat_event = { id = emf_nwo.65 }
}
}

# emf_nwo.99 [Player]
#
# ask player if they want to run NWO again
letter_event = {
id = emf_nwo.99
desc = emf_nwo.99.desc

is_triggered_only = yes

option = {
name = YES
hidden_tooltip = {
d_miaphysite = { owner = { character_event = { id = emf_nwo.0 } } }
}
}
option = {
name = NO
}
}
1 change: 1 addition & 0 deletions CK2Plus/localisation/00_emf_nwo.csv
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,7 @@ emf_nwo.13.opt.a;Make every clan independent;;;;;;;;;;;;;x
emf_nwo.13.opt.b;Give only a single province to each clan;;;;;;;;;;;;;x
emf_nwo.13.opt.c;Leave them be;;;;;;;;;;;;;x
## CK2Plus ARR extension;;;;;;;;;;;;;;x
emf_nwo.99.desc;Would you like to run New World Order customization again?;;;;;;;;;;;;;x
emf_nwo.101.desc;Would you like to use the default religions for the world (i.e., the configuration that's already in-place), or would you like to transform the map with Ancient Religions?;;;;;;;;;;;;;x
emf_nwo.101.opt.a;Standard Religions;;;;;;;;;;;;;x
emf_nwo.101.opt.a.hover_ctt;Don't mess with my game's religions, please!\n;;;;;;;;;;;;;x
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