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Releases: ckosmic/g64

G64 Binary Module / libsm64 1.0.1

21 Sep 06:24

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  • update_g64.ps1 is no more, now replaced with hopefully a more reliable auto updater binary module that'll auto-update G64 before G64's binary module even loads
  • Auto-updates are now enabled by default

G64 Binary Module / libsm64 1.0.0

05 Sep 02:59

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  • Added basic gamepad support
  • Added yellow, red, and blue coins
  • Added 1-ups
  • Added an emote menu
  • Added a free move mode (noclip button with sv_cheats 1)
  • Added a HUD for Mario's health, lives, and coins
  • Added a new entity spawn menu
  • Added bubble particles when Mario is underwater
  • Added "g64_disable_cache" ConVar for disabling map caching
  • Mario can now pick up small props
  • Mario will now get up after his health has depleted to zero and will die when his lives run out
  • Mario will respawn after dying
  • Cameras will now work correctly
  • Mario can now collide with most elevators and moving objects
  • Teleport triggers will now teleport Mario
  • Heal sfx will play when Mario heals
  • Enemies will drop coins when killed
  • Players will drop blue coins when killed
  • Fixed level transitions (again)
  • Fixed Mario's input registering in chat and pause menu
  • Fixed janky collision with caps

G64 Binary Module / libsm64 0.1.1

26 Jun 03:54

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Pre-release
  • Added the ability to bind keys to actions
  • Added map geometry caching that will speed up map initialization like crazy after the first visit
  • Fixed nil timeScale error
  • Fixed errors from spawning a cap
  • Fixed player collisions after killing a player
  • Fixed prop collisions after cleaning up the map
  • The map geometry processing/loading from cache will now happen ASAP
  • Bullets will now pass through Mario with the vanish cap on
  • Vehicle cameras will not be overridden by the G64 camera anymore

G64 Binary Module / libsm64 0.1.0

20 Jun 07:55

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Pre-release
  • Mario can now drive vehicles
  • Added the vanish cap
  • Added support for ent_create
  • Added "Horizontal Wind", "Quicksand", and "Noise Default" surface types
  • Mario's footsteps on grass now use the correct sound
  • Props now respect the "No Collide" context menu option
  • Caps can now be picked up with the physgun
  • Fixed incorrect prop collisions after changing the scale factor
  • Fixed dive, dive slide, slide-kick, and slide kick slide not causing damage

G64 Binary Module / libsm64 0.0.5

07 Jun 07:19

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Pre-release
  • Reworked NPC/Player collision to not knock Mario back
  • Fixed entities sometimes being intangible

G64 Binary Module / libsm64 0.0.4

06 Jun 07:53

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Pre-release
  • Added an optional auto-updater that updates the G64 binary module and libsm64 upon disconnect
  • Added a map geometry processing indicator
  • Added a volume slider to the settings page
  • Added g64_scale_factor ConVar
  • Combat has been completely rewritten to be less clunky
  • Mario now respects host_timescale
  • Music from the music player will now only stop if Mario is wearing a powerup cap
  • Fixed level transitions
  • Fixed hang when spawning into a map
  • Fixed water level detection
  • Fixed vehicles being undrivable outside of Mario mode
  • Fixed fire particles spawning when jumping underwater with metal Mario

G64 Binary Module / libsm64 0.0.3

01 Jun 07:17
e7b0164

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Pre-release
  • Fixed movement in pause menu
  • Now turns off flashlight when spawning Mario
  • Draw wings mesh with metal cap (not complete)
  • Fixed Mario's lighting when under a lamp's spotlight
  • Prevented vehicle driving while Mario
  • Fixed ground pound error when ground pounding invalid server entities
  • Notify the user if they are on 32-bit Gmod
  • Calm down the outdated module / lib messages a bit
  • Pressing the reload key will now remove Mario instead of having to undo his entity
  • Fixed spawning Mario while dead

LIBSM64 CHANGES:

  • Fixed crash with hangable objects being removed or moved from Mario's position

G64 Binary Module / libsm64 0.0.2

30 May 20:34

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Pre-release
  • Fixed "Couldn't load module library!" error by actually distributing as a release build

G64 Binary Module / libsm64 0.0.1

30 May 05:40

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Pre-release

Initial pre-release