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Buff to Smartgunner AP ammo #7473

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merged 2 commits into from
Nov 3, 2024
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@Drulikar Drulikar commented Nov 2, 2024

About the pull request

This PR is a follow-up to #7428 where AP ammo didn't get adjusted since fall off values are flat not percentage.

Essentially now SG regular ammo will be at 0.667% power on screen edge (20) and armor penetrating ammo will be at 0.7% power on screen edge (14). Prior to this change, armor penetrating ammo would be at 50% power on screen edge (10).

Explain why it's good for the game

Was not intended for one ammo type to be nerfed heavier than the other for SG.

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Changelog

🆑 Drathek
balance: Buffed SG armor penetration ammo damage falloff from 5 to 3.
/:cl:

@Drulikar Drulikar added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Nov 2, 2024
@cmss13-ci cmss13-ci bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Nov 2, 2024
@Drulikar Drulikar added the Testmerge Candidate we'll test this while you're asleep and the server has 10 players label Nov 2, 2024
cm13-github added a commit that referenced this pull request Nov 2, 2024
cm13-github added a commit that referenced this pull request Nov 2, 2024
@harryob harryob added this pull request to the merge queue Nov 3, 2024
Merged via the queue into cmss13-devs:master with commit 0df406b Nov 3, 2024
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cmss13-ci bot added a commit that referenced this pull request Nov 3, 2024
@Drulikar Drulikar deleted the Buff_SG_AP branch November 3, 2024 17:02
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Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here. Testmerge Candidate we'll test this while you're asleep and the server has 10 players
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2 participants