A basic Flame based game to demonstrate some of the concepts for using Lua based scripting in a game from Dart, including use of code signing.
Incidentally also provides an example of how to use the sprite stacking technique in Flame, though really you should use the excellent Sashimi package from @wolfenrain to handle sprite stacking in Flame games.
The stacked sprite assets are from the sprite stack cars pack by Edu.
The font is FutilePro by somepx