Releases: codengine/SOTFEdit
Releases · codengine/SOTFEdit
v0.12.9
v0.12.8
- Added new screw structures: Small Raft, Large Raft, Houseboat, Mooring, KnightV Holder, Foldable Glider Holder
- Added Stewardess Outfit for Player and Kelvin
- Enabled Teal and Red Dress for Virginia
- Added Golf Cart Battery to Shelf Storage
- Added bird house
v0.12.7
- Added new game setting: Stat Regeneration Penalties
- Added function to drag and drop savegame directories directly into the main window
- Updated polish translations
v0.12.6
Features
- Added actors: Skunks, Helicopters and PlayerRobby(?)
- Added structures: Small Rabbit Hutch, Rabbit Hutch
- Added items: Skunk Head, Living Rabbit
Bugfixes
- Fixed max enemy health
Improvements
- Added blank option for not having to replace enemy type
v0.12.5
v0.12.4
Features
- Added Item/Structure/Construction plater tool (Menu -> Tools)
Bugfixes
- Fixed handling of equipped cloths and weapon mods on interactive map
v0.12.3
Features
- Merged and renamed tools to reset kill and chopped tree statistics into one ("Reset cannibal anger level")
- This will lower their anger level and in turn makes them less likely to attack and makes their attacks weaker
Bugfixes
v0.12.2
Features
- Added Solafite Armor
- Added tool to mark game as endgame
- Increased max bone amount to 16
v0.12.1
Make sure to update SOTFEdit Companion to 1.0.2.
Features
Added tool to unlock creative mode and other game-related toggles
Added tool to reset containers
Added tool to reset traps
Added screenshots to POIs, also fixed some of them
Changes
Set max player strength to 100
Changed max stones for sled to 28
Bugfixes
Fix live teleportation via SOTFEdit Companion
Fix follower inventory storing
v0.12.0
Due to the amount of changes, teleportation to items might fail for now. This will be the next task on my list.
Moreover, an update of the SOTFEdit Companion is required which will also arrive soon.
Features
- Updated the map
- Added blueprints and structures: Teleporter, Repel Shrine, Attract Shrine, Gold Armor Plater, Hang Glider Launcher
- Added all new items
- Added new furniture: Couch, Chair (Fur)
- Added new traps: Leaf Trap, Molotov Tripwire Trap, Explosive Tripwire Trap
- Added new storages: Arrow Holder, Log Storage (has a new ID), Explosive Storage
- Added new structures: Small Platform, Medium Platform
- Added new game setup options (mostly for custom) and support for Creative Mode
- Added "Sickness" slider
- Added new area (Cave H)
- Added new enemies: Holey, Legsy
- Renamed Golden Armour to Ancient Armor
- Added Hang Glider and Radio as Inventory items
- Added Radio as World Item, which allows cloning
- Updated max. inventory and shelf count for all items
- Added/Updated map POIs for new and existing items
- Polish translations