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Releases: codengine/SOTFEdit

v0.12.9

18 Jan 23:24
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  • Updated Polish translation
  • Fixed drying racks
    • Food was always created as cooked
  • Fixed crash due to unexpected storage data
    • This may be a bug in the game. Logs were assigned to stick holders, skulls were assigned to hutches etc.
  • Added paper target as screw structure

v0.12.8

17 Jan 01:21
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  • Added new screw structures: Small Raft, Large Raft, Houseboat, Mooring, KnightV Holder, Foldable Glider Holder
  • Added Stewardess Outfit for Player and Kelvin
  • Enabled Teal and Red Dress for Virginia
  • Added Golf Cart Battery to Shelf Storage
  • Added bird house

v0.12.7

21 Jun 00:52
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  • Added new game setting: Stat Regeneration Penalties
  • Added function to drag and drop savegame directories directly into the main window
  • Updated polish translations

v0.12.6

19 Apr 01:39
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Features

  • Added actors: Skunks, Helicopters and PlayerRobby(?)
  • Added structures: Small Rabbit Hutch, Rabbit Hutch
  • Added items: Skunk Head, Living Rabbit

Bugfixes

  • Fixed max enemy health

Improvements

  • Added blank option for not having to replace enemy type

v0.12.5

28 Mar 01:54
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Features

  • Added support for mods that increase the maximum inventory size (closes #23)

v0.12.4

28 Mar 00:10
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Features

  • Added Item/Structure/Construction plater tool (Menu -> Tools)

Bugfixes

  • Fixed handling of equipped cloths and weapon mods on interactive map

v0.12.3

21 Mar 04:30
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Features

  • Merged and renamed tools to reset kill and chopped tree statistics into one ("Reset cannibal anger level")
    • This will lower their anger level and in turn makes them less likely to attack and makes their attacks weaker

Bugfixes

  • Added red and golden masks to weapon storages (closes #30)
  • Fixed handling of equipped items, so that they appear as collected (closes #31)
  • Items removed from inventory will also be removed from quick select
  • Removed duplicate "type" colum at left (assigned) inventory page

v0.12.2

14 Mar 02:58
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Features

  • Added Solafite Armor
  • Added tool to mark game as endgame
  • Increased max bone amount to 16

v0.12.1

28 Feb 02:36
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Make sure to update SOTFEdit Companion to 1.0.2.

Features

Added tool to unlock creative mode and other game-related toggles
Added tool to reset containers
Added tool to reset traps
Added screenshots to POIs, also fixed some of them

Changes

Set max player strength to 100
Changed max stones for sled to 28

Bugfixes

Fix live teleportation via SOTFEdit Companion
Fix follower inventory storing

v0.12.0

26 Feb 02:03
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Due to the amount of changes, teleportation to items might fail for now. This will be the next task on my list.
Moreover, an update of the SOTFEdit Companion is required which will also arrive soon.

Features

  • Updated the map
  • Added blueprints and structures: Teleporter, Repel Shrine, Attract Shrine, Gold Armor Plater, Hang Glider Launcher
  • Added all new items
  • Added new furniture: Couch, Chair (Fur)
  • Added new traps: Leaf Trap, Molotov Tripwire Trap, Explosive Tripwire Trap
  • Added new storages: Arrow Holder, Log Storage (has a new ID), Explosive Storage
  • Added new structures: Small Platform, Medium Platform
  • Added new game setup options (mostly for custom) and support for Creative Mode
  • Added "Sickness" slider
  • Added new area (Cave H)
  • Added new enemies: Holey, Legsy
  • Renamed Golden Armour to Ancient Armor
  • Added Hang Glider and Radio as Inventory items
  • Added Radio as World Item, which allows cloning
  • Updated max. inventory and shelf count for all items
  • Added/Updated map POIs for new and existing items
  • Polish translations