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AnimationLayers

Provides an easy way to blend multiple animations in Unity, with controls for adjusting speed and weight of each animation

Features

  • Can be used as a simple way to play or scrub one or more animations
  • Supports as many layers of animations as you want
  • Allows individual control of playback speed and weight for each layer
  • Play and pause individual layers
  • Scrub forwards/backwards as desired
  • Comes with a BlendTree component (select 4 layers, auto-adjust the weights between them based on the BlendTree)

AnimationLayers in Action

-> AnimationLayers