Provides an easy way to blend multiple animations in Unity, with controls for adjusting speed and weight of each animation
- Can be used as a simple way to play or scrub one or more animations
- Supports as many layers of animations as you want
- Allows individual control of playback speed and weight for each layer
- Play and pause individual layers
- Scrub forwards/backwards as desired
- Comes with a BlendTree component (select 4 layers, auto-adjust the weights between them based on the BlendTree)