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Cole Clark edited this page Jun 8, 2019
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Welcome to the CC-Fractal-Suite wiki!
- Cop2/CC Fractal Mandelbrot
- Cop2/CC Fractal Matte
Z-Based Rendering Techniques:
- Default Aliased Fractal Iteration
- Logarithmic Normalized Iteration Smoothing
Distance-Based Rendering Techniques:
- Orbit Trap (Point)
- Buddhabrots
- Orbit Trap (Line)
- Exterior Distance Estimation
- Interior Distance Estimation