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L-Systems in Rust

This is just a practise implementation of L-Systems in Rust.

Currently, Rust's type system isn't being used to its greatest potential here. That may change in the future.

Example Usage

Algae

This is based off of Lindenmayer's original L-System for modelling the growth of algae, described here.

Rules:
A -> AB
B -> A

Axiom: A

Code:

let mut rules = Rules::<char>::new();
rules.set('A', vec!['A', 'B']);
rules.set('B', vec!['A']);

let axiom = &['A'];
let system = LSystem::<char>::new(rules.clone(), axiom);

let generations = system.take(7).collect::<Vec<_>>();

for (n, s) in generations.iter().enumerate() {
    println!("n = {} : {}", n, s.iter().collect::<String>());
}

Output:

n = 0 : AB
n = 1 : ABA
n = 2 : ABAAB
n = 3 : ABAABABA
n = 4 : ABAABABAABAAB
n = 5 : ABAABABAABAABABAABABA
n = 6 : ABAABABAABAABABAABABAABAABABAABAAB

Sierpinski triangle (examples/sierpinski_triangle.rs)

This will generate a sequence of characters that can be interpreted to draw a Sierpinski triangle fractal, described here.

Rules:
G -> GG
F -> F-G+F+G-F

Axiom: F-G-G

Setup:

let mut rules = Rules::<char>::new();
rules.set('F', vec!['F', '-', 'G', '+', 'F', '+', 'G', '-', 'F']);
rules.set('G', vec!['G', 'G']);

let axiom = &['F', '-', 'G', '-', 'G'];
let system = LSystem::<char>::new(rules.clone(), axiom);

Example rendering using the program's output:

Result

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Simple implementation of L-Systems in Rust.

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