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Project Chimera

An FF6-inspired JRPG built for the browser, where a medieval fantasy slowly reveals itself to be a simulation controlled by an amoral AI.

Play the Demo | Hub Site | Devlog

About

Project Chimera is a classic JRPG with ATB combat, tile-based exploration, and a story that questions the nature of reality. It runs entirely in the browser — no download required.

Tech: Next.js 15, React, TypeScript, Zustand, Canvas 2D, Tailwind CSS

Features

  • Active Time Battle (ATB) combat system with enemy AI and boss phases
  • Tile-based world exploration with NPCs, shops, and quests
  • Story-driven progression with branching dialogue
  • Medieval apothecary item system (Four Humors lore)
  • Quest tracking with objectives and rewards

Development

cd game
npm install
npm run dev

The game runs at http://localhost:3000.

Contributing

This project is open source but not accepting pull requests at this time. The best way to contribute is through:

Project Structure

project-chimera/
├── game/           # Next.js game application
├── site/           # Jekyll hub site (GitHub Pages)
├── docs/           # Internal story and design documentation
├── drafts/         # Content pipeline staging area
├── prompts/        # AI art generation prompt templates
└── CLAUDE.md       # Development guide

License

All rights reserved. Source code is visible for transparency and learning, but may not be copied, modified, or distributed without permission.

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