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Wladimir edited this page May 1, 2015 · 1 revision

Level Design

  • Direction Fields/Tiles:

    • If a kicked bomb in motion enters a direction field the bomb's movement direction is set to the direction of that field
  • Lava:

    • A bomb explodes if it enters a lava tile/field.
    • A player dies if he enters a lava tile/field.
  • Tornados:

    • Can randomly spawn on tiles that are not used by blocks of any kind for 2 seconds.
    • Players can't move if they are hit by tornados.

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