My collection of AI-based personal projects
-
- Tic Tac Toe game using reinforcement learning via self play and back propogation. You can play against the pre-trained AI (which helps train it more) or train it yourself for n iterations
-
- Blackjack simulation to display the best stop policy using Monte Carlo sampling. A stop policy is defined as the card number for which a user will always stop 'hitting'.
-
- Flappy Bird AI that makes decisions using states and values learned from self-play over a significant number of iterations