The level designer for the game conquest
.
- Tiles
- Click and drag to create a new tile.
- Click and drag a tile to translate it.
- Click a tile to select it and:
- Click any of the four selection boxes to resize accordingly.
- Press the
delete
key to remove the tile.
- Cities
- Tiles can only have one city.
- Click anywhere on a tile to place a city.
- Click on a city to switch it from being either a minor or major city.
- Click on a city and press the
delete
key to remove the city.
- Regions
- Create a new region via the menu on the bottom.
- Regions must have unique names.
- To change the color of a region, type out the region's name and select a new color. Then, press
set
. - All regions can be selected from the region menu on the top right.
- To remove the selected region (highlighted in the menu), press the
delete button
.
- Click on a tile to add it to the selected region.
- If the tile is already inside the selected region, it will be removed from that region.
- If the tile is already inside a different region, it will be removed and added to the current region.
- Create a new region via the menu on the bottom.
- Images
- If there is no current image, the menu will do nothing.
- To upload an image:
- Press the
upload
button on the bottom, and pressimage
inside the menu that has shown up.
- Press the
- If there is an image and the
Image
menu is selected, the image will be drawn on top of all tiles, otherwise under all tiles. - To modify an image:
- The first input modifies the image
width
. - The second input modifies the image
height
. - The third input modifies the image
scale
. - Update using the
set
button. - Images can be reverted to their prior state by pressing
reset
.
- The first input modifies the image
- Images can be moved by clicking anywhere on the canvas and dragging.
- Exporting and Importing
- Levels can be exported by clicking
download
.- The first input field exports the level with a set scale. This is only used in
conquest
for larger or smaller map sizes. - The second input field is the map name.
- Export a level by pressing
export
and the level will be downloaded as a.json
.
- The first input field exports the level with a set scale. This is only used in
- Levels can be imported by clicking
upload
and selectinglevel
.- Upload a
.json
and the map will be drawn and any editing up to the user.
- Upload a
- Levels can be exported by clicking