Skip to content

Conversation

@Bit-Crust
Copy link
Contributor

Removes code to put away offhand automatically, and code to take out offhand automatically, both of which are typically aggravating in stressful situations where they may be triggered in error, such as trying to scurry in cramped halls while holding a shield.

Also adds code to ensure an offhand is discarded to the same side of the inventory as the onhand.

This is prelude to a minor inventory overhaul aimed at keeping order over time so that your inventory doesn't shuffle unless you're trying to shuffle it, but I don't know how exactly that'd work yet.

Bit-Crust and others added 4 commits December 4, 2024 00:16
…ot exposed to lua yet. Remove code for putting away and retrieving offhand when proning/crouching/climbing. This would probably have been better done before midnight, will review.
@Causeless Causeless enabled auto-merge December 7, 2024 13:33
Causeless
Causeless previously approved these changes Dec 7, 2024
Copy link
Contributor

@Causeless Causeless left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nice! Should make things a bit less annoying

@Causeless Causeless added this pull request to the merge queue Dec 7, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to a conflict with the base branch Dec 7, 2024
@Causeless Causeless enabled auto-merge December 7, 2024 13:38
@Causeless Causeless added this pull request to the merge queue Dec 7, 2024
Merged via the queue into development with commit cd6b982 Dec 7, 2024
4 checks passed
@Causeless Causeless deleted the inventory-management branch December 7, 2024 13:49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants