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Fixes exit wounds not triggering their burst, prevents entry- and exit wound burst sounds from playing more than once per frame per MOSR, added optional isEntryWound and isExitWound bools to AddWound in Lua

…st sounds only play once per frame per MOSR, added optional isEntryWound and isExitWound bools to AddWound(Ext)
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Beautiful, nice stuff!

@Causeless Causeless added this pull request to the merge queue Dec 7, 2024
Merged via the queue into development with commit 85a3937 Dec 7, 2024
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@Causeless Causeless deleted the fixwoundsounds branch December 7, 2024 13:17
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3 participants