- CameraLetterbox: 更改主攝影機的 Rect 來達成強制所解析度以及加上黑邊處理。
- CanvasResolutionHandler: 更改 Canvas Scaler 的 Scale With Screen Size,計算目前解析度與設定的解析度的比例來調整依據 Width 還是 Height。
- 兩個可分開使用,尤其是 UI,因為黑邊的功能就目前遊戲來說真的比較少看到,更多是依據解析度調整好 UI 的位置
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cowbear6598/LetterboxAspectRatio
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