Rendering Engineer at Ubisoft Romania
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Ubisoft Romania
- Bucharest, Romania
- in/cristianrosiu
Highlights
- Pro
Pinned Loading
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mathisfactory
mathisfactory PublicAn augmented reality game for reinforcing mathematical intuition in earth sciences
C#
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deep-auscultation-classifier
deep-auscultation-classifier PublicDeep model for seals pulmonary audio classification
Jupyter Notebook
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coordinates-instant-cloning
coordinates-instant-cloning PublicThis repository is a C++ implementation of Farbman, et al. "Coordinates for instant image cloning"
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differential-coordinates-brush
differential-coordinates-brush PublicMesh Deformation Tool: C++ 3D model manipulation with geometric transformations and mesh continuity.
HTML 1
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billboard-cloud
billboard-cloud PublicEducational tool designed to help students understand the concepts of the Billboard Clouds for Extreme Model Simplification paper
C++
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