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Add "bind_descriptor_tables" event when D3D12 root signature is chang…
…ed again This reverts commit bc928d6. Applications may do things like "Set*RootSignature" -> "SetPipelineState" -> "Set*RootDescriptorTable" and without this event an add-on attempting to save and restore state in the "SetPipelineState" call would overwrite the root signature a previous value.
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