-
-
Notifications
You must be signed in to change notification settings - Fork 7
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
RFC 0005: Combinatoric library #5
base: main
Are you sure you want to change the base?
Conversation
Since both of these methods quickly reach large numbers so do they both have to be implemented under `BigInt`. | ||
They could either be written manualy using the mathematical formula togehter with `BigInt#factorial` or using a more optimzied version. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
GMP already defines mpz_bin_ui
for BigInt#combinations(LibGMP::UI)
. I am not sure whether #permutations
exists.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I noticed a couple of spelling and grammar mistakes. That's not too bad, but it noticable hinders the reading effort. Could you perhaps try running a spell checker over the text?
Much appreciated 🙏
Crystal has an already exsisting methods for doing combinations and permutations but those work on some form of collection which for larger sizes makes them very computanional heavy and high memory usage. | ||
In the scientific world is there many uses of getting to know the size of combinations or permutations but not the individual combinations or permutations. | ||
These methods could also have an `Int` implementation which doesnt use any form of collections to reduce on the calculations and memory usage required. | ||
There are already exsisting libraries which impliments this logic but most of them are unmaintained. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Could you add a few references to those libraries? Do some of those already have an optimized implementation?
|
||
Crystal has an already exsisting methods for doing combinations and permutations but those work on some form of collection which for larger sizes makes them very computanional heavy and high memory usage. | ||
In the scientific world is there many uses of getting to know the size of combinations or permutations but not the individual combinations or permutations. | ||
These methods could also have an `Int` implementation which doesnt use any form of collections to reduce on the calculations and memory usage required. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
If anything, the Int::Primitive
definitions should come first before the BigInt
one, e.g. using the multiplicative definition. Having the methods available only in BigInt
greatly restricts its utility.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Yeah but combinatoric calculations work on very big numbers. I don't know if a more efficient method can be found. but the one which is defined in math. For example 20.combinations(5)
. Would do 20!
, which is already 2.432902e+18. And then divide that number, you could likely optimize it a bit, but it is still big numbers which are being worked on. So aslong as the group is small it is fine but when it passes like 50 for even an optimized version so do it require bigint.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
A good start is something like 20 // 1 * 19 // 2 * 18 // 3 * 17 // 4 * 16 // 5
. The divisions are all exact, because the first n
multiplied values must have exactly one multiple of n
itself, and this will minimize the possibility of intermediate overflows. It makes sense that 50.combinations(2)
would simply do 50 * 49 // 2
without ever calling any factorial function.
There are already exsisting libraries which impliments this logic but most of them are unmaintained. | ||
|
||
The expected outcome out of this is that Crystal will have a stronger standard library for working with scientific purposes. | ||
But also when working with just sizes of permutations and combinations will have drasticly faster executions. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
One particularly important use case is preallocating the array used for Indexable#each_combination
:
# note: this should not require `BigInt` to work!
ary = Array(Array(Int32)).new(6.combinations(3) + 1)
[0, 1, 4, 9, 16, 25].each_combination(3) { |v| arr << v }
arr << 0 # okay, no reallocation
Whether Indexable#combinations
should also use the same preallocation is a different question. The standard library is currently not quite consistent in that regard. (Contrast with crystal-lang/crystal#10075)
Then the order matters you put them in the list. | ||
|
||
Permutations doesnt have the same pattern as combinations with `5.combinations(3)` is the same as `5.combinations(2)`. | ||
Instead for permutations so are `n.combinations(n)` always equal `n.combinations(n - 1)` (as long as n is a posstive number and not zero). |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Typo?
Instead for permutations so are `n.combinations(n)` always equal `n.combinations(n - 1)` (as long as n is a posstive number and not zero). | |
Instead for permutations so are `n.permutations(n)` always equal `n.permutations(n - 1)` (as long as n is a posstive number and not zero). |
number.combinations(5) | ||
# => 120 | ||
|
||
number.combinations(4) | ||
# => 120 |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
number.combinations(5) | |
# => 120 | |
number.combinations(4) | |
# => 120 | |
number.permutations(5) | |
# => 120 | |
number.permutations(4) | |
# => 120 |
```crystal | ||
require "big" | ||
|
||
number : BigInt = 5 |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
These TypeDeclaration
s will not compile. They should be BigInt.new(5)
or 5.to_big_i
number2 : BigInt = -5 | ||
number2.combinations(2) | ||
# ArgummentError: combinations can't be done on negativ integers |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
#combinations
can be generalized to negative n
s by letting (-n).combinations(k) == (n + k - 1).combinations(k) * (-1) ** k
.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Well you are sorta never dealing with negative combinations, and this method in Python and my calculator returns error when trying to use a negative integer. Then also the combination method is in math derived from factorial and in Crystal does the factorial method not accept negative integers.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
But you said that these methods contribute to "a stronger standard library for working with scientific purposes", and mathematical science dictates that this generalization is valid, otherwise there wouldn't be a reason GMP explicitly states that negative n
is supported (original Knuth paper).
IMO the restriction to non-negative n
here (even k
) is too artificial.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I mean, I am perhaps not the best at math, but I find the problem with negative numbers is that most of this works around vectors. Vectors' size can't be negative, but their direction can be. This means if we have the vector : {3, 4} and would multiply it by -1, then it would be {-3, -4}. Its direction is different, but its length or size remains the same, which would be: (-3 ^ 2 + -5 ^2) ^ 0.5 = 5. If we start allowing negative integers, then we start claiming that these vectors' size is negative, which is mathematically impossible without using complex numbers.
With this said, I have a hard time seeing how this can be generalized with negative numbers. I barely know anything about GMP, and I am up for changes if it is possible to generalize these methods, but I am not aware of how that can be implemented.
Add methods for permutations and combinations for
Int
.