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Releases: d3xMachina/FFPR-Fix

FFPR Fix v1.2.2

13 Jun 16:12
56b5d47
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Changes :

  • BattleWaitPlayerCommand is now named WaitPlayerCommand and is in the "Battle" section in the configuration file.
  • When using WaitPlayerCommand, you can wait for the next unit turn by pressing P or Select.
  • Added option to change the ATB gauge fill rate.
  • Added option for automatic save backup.
  • Added option to use decrypted file saves. (USE AT YOUR OWN RISKS)
  • Fix black screen in FF5 when intro skip is enabled after changing the language or display mode.

Full Changelog: v1.2.1...v1.2.2

FFPR Fix v1.2.1

07 Jun 14:54
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Changes :

  • Fix crash in FF4,5,6 with the revive animation when the frame rate is increased.
  • Fix speedhack keyboard key not working.
  • Fix dash taking effect only after the first movement on the world map.
  • Use the game bindings (PageUp) for the speedhack on a controller.

Full Changelog: v1.2.0...v1.2.1

FFPR Fix v1.2.0

04 Jun 18:50
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Changes :

  • Added option to prevent enemies from attacking during your turn in FF4, 5 and 6
  • Added option to change the player walk speed
  • Added option to run on the world map
  • Added option to disable diagonal movements

Full Changelog: v1.1.2...v1.2.0

FFPR Fix v1.1.2

03 Jun 13:29
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Changes :

  • Added option to change the camera turn speed on a chocobo or an airship
  • Fix the turn speed when on a chocobo or an airship at higher framerate
  • Fix fast input when the game is paused

Full Changelog: v1.1.1...v1.1.2

FFPR Fix v1.1.1

01 Jun 20:00
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Changes :

  • Added an option to skip the "press any key" and the movie before the title screen
  • Added a vsync option

FFPR Fix v1.1.0

31 May 21:52
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Changes :

  • Fixed fast input at high framerate
  • Added battle and out-of-battle speedhacks

Full Changelog: v1.0.0...v1.1.0

FFPR Fix v1.0.0

28 May 12:47
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First release.