Releases: d3xMachina/FFPR-Fix
Releases · d3xMachina/FFPR-Fix
FFPR Fix v1.2.2
Changes :
- BattleWaitPlayerCommand is now named WaitPlayerCommand and is in the "Battle" section in the configuration file.
- When using WaitPlayerCommand, you can wait for the next unit turn by pressing P or Select.
- Added option to change the ATB gauge fill rate.
- Added option for automatic save backup.
- Added option to use decrypted file saves. (USE AT YOUR OWN RISKS)
- Fix black screen in FF5 when intro skip is enabled after changing the language or display mode.
Full Changelog: v1.2.1...v1.2.2
FFPR Fix v1.2.1
Changes :
- Fix crash in FF4,5,6 with the revive animation when the frame rate is increased.
- Fix speedhack keyboard key not working.
- Fix dash taking effect only after the first movement on the world map.
- Use the game bindings (PageUp) for the speedhack on a controller.
Full Changelog: v1.2.0...v1.2.1
FFPR Fix v1.2.0
Changes :
- Added option to prevent enemies from attacking during your turn in FF4, 5 and 6
- Added option to change the player walk speed
- Added option to run on the world map
- Added option to disable diagonal movements
Full Changelog: v1.1.2...v1.2.0
FFPR Fix v1.1.2
Changes :
- Added option to change the camera turn speed on a chocobo or an airship
- Fix the turn speed when on a chocobo or an airship at higher framerate
- Fix fast input when the game is paused
Full Changelog: v1.1.1...v1.1.2
FFPR Fix v1.1.1
Changes :
- Added an option to skip the "press any key" and the movie before the title screen
- Added a vsync option
FFPR Fix v1.1.0
Changes :
- Fixed fast input at high framerate
- Added battle and out-of-battle speedhacks
Full Changelog: v1.0.0...v1.1.0
FFPR Fix v1.0.0
First release.