Releases: daprice/Variablur
Releases · daprice/Variablur
v1.1.0
- Improve documentation.
- Use UV coordinates for sampling the mask image; the mask no longer has to be the same size as the view the effect is applied to.
- Add a version of the modifier that takes an
Image
directly. - Note: the
prioritizeVerticalPass
parameter has been renamed toverticalPassFirst
.
This version of the code is now included in the project that inspired it, Paul Hudson’s Inferno shader pack.