Skip to content

Commit

Permalink
New Crowdin updates (#424)
Browse files Browse the repository at this point in the history
* New translations en_US.xaml (French)

* New translations en_US.xaml (Spanish)

* New translations en_US.xaml (Afrikaans)

* New translations en_US.xaml (Arabic)

* New translations en_US.xaml (Catalan)

* New translations en_US.xaml (Czech)

* New translations en_US.xaml (Danish)

* New translations en_US.xaml (German)

* New translations en_US.xaml (Finnish)

* New translations en_US.xaml (Hungarian)

* New translations en_US.xaml (Italian)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Korean)

* New translations en_US.xaml (Dutch)

* New translations en_US.xaml (Norwegian)

* New translations en_US.xaml (Polish)

* New translations en_US.xaml (Portuguese)

* New translations en_US.xaml (Russian)

* New translations en_US.xaml (Serbian (Cyrillic))

* New translations en_US.xaml (Turkish)

* New translations en_US.xaml (Ukrainian)

* New translations en_US.xaml (Chinese Simplified)

* New translations en_US.xaml (Chinese Traditional)

* New translations en_US.xaml (Vietnamese)

* New translations en_US.xaml (Galician)

* New translations en_US.xaml (Portuguese, Brazilian)

* New translations en_US.xaml (Persian)

* New translations en_US.xaml (Croatian)

* New translations en_US.xaml (Esperanto)

* New translations en_US.xaml (Ukrainian)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Italian)

* New translations en_US.xaml (Italian)

* New translations en_US.xaml (French)

* New translations en_US.xaml (Spanish)

* New translations en_US.xaml (Afrikaans)

* New translations en_US.xaml (Arabic)

* New translations en_US.xaml (Catalan)

* New translations en_US.xaml (Czech)

* New translations en_US.xaml (Danish)

* New translations en_US.xaml (German)

* New translations en_US.xaml (Finnish)

* New translations en_US.xaml (Hungarian)

* New translations en_US.xaml (Italian)

* New translations en_US.xaml (Japanese)

* New translations en_US.xaml (Korean)

* New translations en_US.xaml (Dutch)

* New translations en_US.xaml (Norwegian)

* New translations en_US.xaml (Polish)

* New translations en_US.xaml (Portuguese)

* New translations en_US.xaml (Russian)

* New translations en_US.xaml (Serbian (Cyrillic))

* New translations en_US.xaml (Turkish)

* New translations en_US.xaml (Ukrainian)

* New translations en_US.xaml (Chinese Simplified)

* New translations en_US.xaml (Chinese Traditional)

* New translations en_US.xaml (Vietnamese)

* New translations en_US.xaml (Galician)

* New translations en_US.xaml (Portuguese, Brazilian)

* New translations en_US.xaml (Persian)

* New translations en_US.xaml (Croatian)

* New translations en_US.xaml (Esperanto)

* New translations en_US.xaml (Ukrainian)

* New translations en_US.xaml (Spanish)

* New translations en_US.xaml (Spanish)
  • Loading branch information
darklinkpower authored Aug 28, 2023
1 parent 1da5cc2 commit 2297a7a
Show file tree
Hide file tree
Showing 78 changed files with 750 additions and 228 deletions.
34 changes: 17 additions & 17 deletions source/Generic/FilterPresetsQuickLauncher/Localization/it_IT.xaml
Original file line number Diff line number Diff line change
@@ -1,20 +1,20 @@
<?xml version="1.0"?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOCFiltersPresetsQL_SearchHelperDescription">Search and activate filter presets</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchLabel">Filter Presets</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchDescription">Enter the search term</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchHint">Search for filter presets in the Playnite database</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ActivateActionLabel">Activate</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ClearFiltersLabel">Clear filters</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetNotFoundLabel">Filter preset &quot;{0}&quot; not found</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetFormatLabel">Filter Preset: {0}</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsChangesRestartLabel">* Changes require restarting</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsImageLabel">Image</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsAddImageLabel">Add image</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsRemoveImageLabel">Remove image</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsFilterPresetNameLabel">Filter preset name</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsDisplayNameLabel">Display name</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsDisplayNameTooltip">Text to display instead of the name acronym if an image has not been configured.</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsShowInTopPanelLabel">Show in top panel</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsShowInSidebarLabel">Show in sidebar</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SearchHelperDescription">Cerca e attiva le preimpostazioni dei filtri</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchLabel">Preset filtri</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchDescription">Inserisci il termine di ricerca</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchHint">Cerca i preset dei filtri nel database di Playnite</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ActivateActionLabel">Attiva</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ClearFiltersLabel">Rimuovi filtri</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetNotFoundLabel">Preset filtro &quot;{0}&quot; non trovato</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetFormatLabel">Preset filtro: {0}</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsChangesRestartLabel">* Le modifiche richiedono il riavvio</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsImageLabel">Immagine</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsAddImageLabel">Aggiungi immagine</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsRemoveImageLabel">Rimuovi immagine</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsFilterPresetNameLabel">Nome del preset del filtro</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsDisplayNameLabel">Nome visualizzato</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsDisplayNameTooltip">Testo da visualizzare invece dell'acronimo di nome se un'immagine non è stata configurata.</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsShowInTopPanelLabel">Mostra nel pannello superiore</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_SettingsShowInSidebarLabel">Mostra nella barra laterale</sys:String>
</ResourceDictionary>
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOCFiltersPresetsQL_SearchHelperDescription">Search and activate filter presets</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchLabel">Filter Presets</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchDescription">Enter the search term</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchDescription">検索語句を入力</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_FilterPresetSearchHint">Search for filter presets in the Playnite database</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ActivateActionLabel">Activate</sys:String>
<sys:String x:Key="LOCFiltersPresetsQL_ClearFiltersLabel">Clear filters</sys:String>
Expand Down
4 changes: 2 additions & 2 deletions source/Generic/GamePassCatalogBrowser/Localization/ja_JP.xaml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOCGamePass_Catalog_Browser_SettingsHelpLabel">Help</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_SettingsHelpLabel">ヘルプ</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_MenuItemBrowseCatalogDescription">Browse Game Pass Catalog</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_MenuItemAddAllCatalogDescription">Add all Catalog to the Playnite library</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_MenuItemResetCacheDescription">Reset Cache</sys:String>
Expand All @@ -15,7 +15,7 @@

<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewCollectionLabel">Collection:</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewCategoryLabel">Category:</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewSearchLabel">Search:</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewSearchLabel">検索:</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewDeveloperLabel">Developer:</sys:String>
<sys:String x:Key="LOCGamePass_Catalog_Browser_WindowViewPublisherLabel">Publisher:</sys:String>

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ Previously uninstalled games were set as installed: {1}</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingUpdateStatusOnDirChanges">Update installation status when files change in directories (Changes require restart)</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingUpdateStatusOnDirChangesIncludeSubDirs">Include subdirectories for detection</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsLabel">Detection directories</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsLvEnabledLabel">Enabled</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsLvEnabledLabel">有効</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsLvScanSubdirsLabel">Scan subdirectories</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsLvPathLabel">パス</sys:String>
<sys:String x:Key="LOCInstallation_Status_Updater_StatusUpdaterSettingDetectionDirsAddLabel">追加</sys:String>
Expand Down
4 changes: 2 additions & 2 deletions source/Generic/NewsViewer/Localization/ja_JP.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,8 @@
<sys:String x:Key="LOC_NewsViewer_Settings_UseCompactWebNewsViewerTooltip">If enabled, a compact news viewer will be used instead of the full news page version</sys:String>
<sys:String x:Key="LOC_NewsViewer_Settings_ShowSteamNewsNonSteamDescription">Show Steam news for games that are not from Steam</sys:String>
<sys:String x:Key="LOC_NewsViewer_Settings_ShowSteamNewsNonSteamTooltip">Requires that games have a Steam store link</sys:String>
<sys:String x:Key="LOC_NewsViewer_NewsViewerControl_OpenNewsLabel">Open news</sys:String>
<sys:String x:Key="LOC_NewsViewer_NewsViewerControl_NewsLabel">News</sys:String>
<sys:String x:Key="LOC_NewsViewer_NewsViewerControl_OpenNewsLabel">ニュースを開く</sys:String>
<sys:String x:Key="LOC_NewsViewer_NewsViewerControl_NewsLabel">ニュース</sys:String>

<sys:String x:Key="LOC_NewsViewer_SettingsEnablePlayersInGameViewerControlLabel">Enable control to display players in game</sys:String>
<sys:String x:Key="LOC_NewsViewer_PlayersInGameViewerControl_InGameCountLabel">In-Game</sys:String>
Expand Down
2 changes: 1 addition & 1 deletion source/Generic/NexusModsChecker/Localization/ja_JP.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOCNexus_Mods_Checker_MenuItemAddLinkSelectedGamesDescription">選択したゲームに Nexus Mods 機能とリンクを追加</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_MenuItemAddLinkAllGamesDescription">すべてのゲームに Nexus Mods 機能とリンクを追加</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_GenericFileDownloadErrorMessage">Error downloading file from url &quot;{0}&quot;. Error: {1}</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_GenericFileDownloadErrorMessage">URL &quot;{0}&quot; からファイルをダウンロード中にエラーが発生しました。エラー: {1}</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_NoGamesInSelectionMessage">There are no games in selection.</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_NoGamesFoundInNexusErrorMessage">No games were found on Nexus Mods.</sys:String>
<sys:String x:Key="LOCNexus_Mods_Checker_ResultsMessage" xml:space="preserve">Games with mods available on Nexus Mods: {0}
Expand Down
26 changes: 13 additions & 13 deletions source/Generic/PlayState/Localization/ja_JP.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ You can try using a diferent HotKey combination to possibly fix the issue</sys:S
<sys:String x:Key="LOCPlayState_SettingConfiguredInformationHotkeyTooltip">Shows a notification that displays the current pause state and other information of the active game</sys:String>
<sys:String x:Key="LOCPlayState_SettingChangeHotkeyButtonLabel">Change Hotkey</sys:String>
<sys:String x:Key="LOCPlayState_SettingPressHotkeyPromtButtonLabel">Press Hotkey now</sys:String>
<sys:String x:Key="LOCPlayState_SettingEnableNotificationMessagesLabel">Enable notification messages</sys:String>
<sys:String x:Key="LOCPlayState_SettingEnableNotificationMessagesLabel">通知メッセージを有効にする</sys:String>
<sys:String x:Key="LOCPlayState_SettingNotes" xml:space="preserve">Notes:

The configured hotkeys won't be able to be used in other applications.</sys:String>
Expand Down Expand Up @@ -75,22 +75,22 @@ Playtime suspend: Games will be suspended and resumed automatically when the gam
<sys:String x:Key="LOCPlayState_SettingDesktopModeSwitchOnControlConnect">Switch to Playnite Desktop Mode if there isn't any controller connected</sys:String>
<sys:String x:Key="LOCPlayState_SettingSwitchModeOnlyIfNoGamesRunning">Only switch Playnite Modes if games are not currently running</sys:String>
<sys:String x:Key="LOCPlayState_SettingSwitchModeIgnoreControllerOnStartupSeconds">Ignore controllers state for mode switching for seconds on startup:</sys:String>
<sys:String x:Key="LOCPlayState_SwitchingToDesktopModeMessage">Swtiching to Playnite Desktop Mode…</sys:String>
<sys:String x:Key="LOCPlayState_SwitchingToFullscreenModeMessage">Switching to Playnite Fullscreen Mode…</sys:String>
<sys:String x:Key="LOCPlayState_Playtime">Playtime:</sys:String>
<sys:String x:Key="LOCPlayState_TotalPlaytime">Total playtime:</sys:String>
<sys:String x:Key="LOCPlayState_HoursMinutesPlayed">{0} hours {1} minutes</sys:String>
<sys:String x:Key="LOCPlayState_HoursMinutePlayed">{0} hours {1} minute</sys:String>
<sys:String x:Key="LOCPlayState_HourMinutesPlayed">{0} hour {1} minutes</sys:String>
<sys:String x:Key="LOCPlayState_HourMinutePlayed">{0} hour {1} minute</sys:String>
<sys:String x:Key="LOCPlayState_SecondsPlayed">{0} seconds</sys:String>
<sys:String x:Key="LOCPlayState_SecondPlayed">{0} second</sys:String>
<sys:String x:Key="LOCPlayState_SwitchingToDesktopModeMessage">Playnite をデスクトップモードに切り替え中…</sys:String>
<sys:String x:Key="LOCPlayState_SwitchingToFullscreenModeMessage">Playnite をフルスクリーンモードに切り替え中…</sys:String>
<sys:String x:Key="LOCPlayState_Playtime">プレイ時間:</sys:String>
<sys:String x:Key="LOCPlayState_TotalPlaytime">合計プレイ時間:</sys:String>
<sys:String x:Key="LOCPlayState_HoursMinutesPlayed">{0} 時間 {1} </sys:String>
<sys:String x:Key="LOCPlayState_HoursMinutePlayed">{0} 時間 {1} </sys:String>
<sys:String x:Key="LOCPlayState_HourMinutesPlayed">{0} 時間 {1} </sys:String>
<sys:String x:Key="LOCPlayState_HourMinutePlayed">{0} 時間 {1} </sys:String>
<sys:String x:Key="LOCPlayState_SecondsPlayed">{0} </sys:String>
<sys:String x:Key="LOCPlayState_SecondPlayed">{0} </sys:String>

<sys:String x:Key="LOCPlayStateYesLabel">はい</sys:String>
<sys:String x:Key="LOCPlayStateNoLabel">いいえ</sys:String>
<sys:String x:Key="LOCPlayState_SuspendModeProcesses">Processes mode</sys:String>
<sys:String x:Key="LOCPlayState_SuspendModePlaytime">Playtime mode</sys:String>
<sys:String x:Key="LOCPlayState_SuspendModeDisabled">Disabled</sys:String>
<sys:String x:Key="LOCPlayState_SuspendModeDisabled">無効</sys:String>
<sys:String x:Key="LOCPlayState_ManagerGameLabel">ゲーム</sys:String>
<sys:String x:Key="LOCPlayState_ManagerIsSuspendedLabel">Is suspended</sys:String>
<sys:String x:Key="LOCPlayState_ManagerSwitchGameStateLabel">Switch game state</sys:String>
Expand All @@ -101,7 +101,7 @@ Playtime suspend: Games will be suspended and resumed automatically when the gam
<sys:String x:Key="LOCPlayState_ManagerGameResumeLabel">Resume game</sys:String>
<sys:String x:Key="LOCPlayState_ManagerGameSuspendLabel">Suspend game</sys:String>

<sys:String x:Key="LOCPlayState_SettingsHotkeysTabHeaderLabel">Hotkeys</sys:String>
<sys:String x:Key="LOCPlayState_SettingsHotkeysTabHeaderLabel">ホットキー</sys:String>
<sys:String x:Key="LOCPlayState_SettingsKeyboardHotkeysLabel">Keyboard hotkeys</sys:String>
<sys:String x:Key="LOCPlayState_SettingsGamePadHotkeysLabel">Controller hotkeys</sys:String>
<sys:String x:Key="LOCPlayState_SettingsEnableAllControllersLabel">Allow all controllers to activate hotkeys</sys:String>
Expand Down
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOC_PlayniteControlLocker_SettingsHelpLabel">Help</sys:String>
<sys:String x:Key="LOC_PlayniteControlLocker_SettingsHelpLabel">ヘルプ</sys:String>
<sys:String x:Key="LOC_PlayniteControlLocker_DialogMessageEnterPassword">Enter password value number {0}</sys:String>
<sys:String x:Key="LOC_PlayniteControlLocker_DialogMessagePasswordIncorrect">Password was incorrect</sys:String>
<sys:String x:Key="LOC_PlayniteControlLocker_DialogMessagePlaniteClosing">Playnite will close.</sys:String>
Expand Down
23 changes: 18 additions & 5 deletions source/Generic/ResolutionChanger/Localization/af_ZA.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,24 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<sys:String x:Key="LOCResolutionChanger_SettingsHelpLabel">Help</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuSectionDisplayResolution">Resolution</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuSectionDisplayFrequency">Frequency</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuItemDescriptionClearResolutionFeature">Clear resolution configuration from selected games</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuItemDescriptionClearFrequencyFeature">Clear display frequency configuration from selected games</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuItemDescriptionSetLaunchResolutionFeature">Set launch resolution to {0}x{1} ({2}) for selected games</sys:String>
<sys:String x:Key="LOCResolutionChanger_MenuItemDescriptionSetLaunchFrequencyFeature">Set launch display frequency to {0}Hz for selected games</sys:String>
<sys:String x:Key="LOCDisplayHelper_MenuSectionDisplayRefreshRate">Refresh Rate</sys:String>
<sys:String x:Key="LOCDisplayHelper_MenuItemDescriptionClearResolutionFeature">Clear resolution configuration</sys:String>
<sys:String x:Key="LOCDisplayHelper_MenuItemDescriptionClearFrequencyFeature">Clear display refresh rate configuration</sys:String>
<sys:String x:Key="LOCDisplayHelper_MenuItemDescriptionSetLaunchResolutionFeature">Set launch resolution to {0}x{1} ({2})</sys:String>
<sys:String x:Key="LOCDisplayHelper_MenuItemDescriptionSetLaunchRefreshRateFeature">Set launch display frequency to {0}Hz</sys:String>
<sys:String x:Key="LOCResolutionChanger_SettingDescriptionOnlyChangeResOnlyGamesNotRunning">Only change resolution when there are not games running</sys:String>
<sys:String x:Key="LOCResolutionChanger_DialogMessageDone">Done</sys:String>
<sys:String x:Key="LOCDisplayHelper_DisplayLabel">Display:</sys:String>
<sys:String x:Key="LOCDisplayHelper_ResolutionLabel">Resolution:</sys:String>
<sys:String x:Key="LOCDisplayHelper_RefreshRateLabel">Refresh Rate:</sys:String>
<sys:String x:Key="LOCDisplayHelper_DisplayModesLabel">Display modes:</sys:String>
<sys:String x:Key="LOCDisplayHelper_GlobalSettingsLabel">Global settings</sys:String>
<sys:String x:Key="LOCDisplayHelper_PlayniteModeLabel">Playnite Mode:</sys:String>
<sys:String x:Key="LOCDisplayHelper_UseConfiguredDisplayLabel">Use configured display:</sys:String>
<sys:String x:Key="LOCDisplayHelper_UseConfiguredDisplayTooltip" xml:space="preserve">Enabling this option and selecting a display will ensure that the extension exclusively applies the configured changes to the chosen display whenever a game is launched.
Additionally, if the selected display isn't already the primary screen, it will be set as the primary.

On the other hand, if this option is disabled, the extension will apply the configured settings to the current primary display at the moment a game is launched.</sys:String>
<sys:String x:Key="LOCDisplayHelper_SetSettingValueLabel">Set</sys:String>
<sys:String x:Key="LOCDisplayHelper_ClearSettingValueLabel">Clear</sys:String>
</ResourceDictionary>
Loading

0 comments on commit 2297a7a

Please sign in to comment.