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MAYA mesh deformer

Python plugin to read a file of point data. The point data deforms a mesh in the Maya scene.

Usage

Install dgMeshDeformPlugin.py to the MAYA_PLUGIN_PATH. The file contains the required MEL scripts as a string - no other installation is necessary. Load the plugin in the Maya Plugin Manager.

To use in the scene, select a polygon mesh and issue the command: dgdeform. Then select a "points" file in the attribute editor.

A points file is a simple text file with x, y, z, x, y, z... values for each point in the mesh on each line for each deforming frame. No checks are made to ensure the number of points match.

The files cube.obj and testdata.pts are provided, to demonstrate usage.

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Deform polygon meshes with an external file

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