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AOLadderer-v2.0.0

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@davghouse davghouse released this 24 Aug 06:25
· 46 commits to master since this release
  • Rewrote in C#/WPF (now requires Windows 10).
  • Slightly improved algorithm (1 to 2 average QL difference in some cases).
  • Enhanced UI.
  • Made deterministic (I don't know why the old one wasn't, I didn't look into it).
  • Added tip to readme: if you're ambitious then you don't have to use the exact QLs, just use the ladder order as a guide. Swap gear around before building each implant (so swap, build, equip -> swap, build, equip, -> ..., don't build all at once) to boost the realized QL. The implant QLs shown would then just be the lower bound for the implant QLs you'll end up equipping.