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P3 Tracking - Interactive Systems

Universidad Pompeu Fabra (UPF) 2020

Student: David Ciria Mayordomo
NIA: 206038
User: U150281
Email: david.ciria01@estudiant.upf.edu

Main Application

Reflex system

Design of a game where there are 6 balls and you have to touch the maximum number of them before timer ends. It is a game to test the user's reflexes.

Game features:

  • Balls change color every 5 seconds (you can change this value in PickUpColorChangeScript).
  • If you press a ball before 5 seconds another ball is activated immediatley.
  • Sound is played when a ball is touched.
  • Background music loop.
  • You can see the current score in the left upper corner.
  • You can see a counter with the remaining time.
  • Added try again button when timer ends.
  • Pick Up Ball prefab added in Prefabs sources.
  • Two materials for Pick Up Ball states added in Materials sources.

PoseNetOSC-Unity

This project is based on these other projects:

PoseNet to OSC adaptation https://github.com/tommymitch/posenetosc

extOSC unity package https://assetstore.unity.com/packages/tools/input-management/extosc-open-sound-control-72005

Follow the instructions to run PoseNet OSC and then run the Unity project

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Practice 3 Interactive Systems - PoseNet

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