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Kingmaker interactive map

The app is an interactive map for the Kingmaker campaign.
It is not made for the video game but for the paper version (french version here).

The map has been done by Jon Pintar.
You can either use the site or copy everything in local.

Last website update : 09/04/2020 22h00

Copyright

Blablabla copyright Paizo and Black-book Edition for the french version.
I didn't check for everything.
However some pics comes from Vectors Market.
If you think an icon is your (it could be) and you don't want me to use it or you want to have your name on the app, please ask.

Tools

PngToSvg
SvgToFont
Favicon
Font infomations

Want something ?

New feature, icons, ... Please ask.
Just remember that the app is still in development and free.

Plugin

JS Framework : jQuery
Dropdownlist with pics : ddSlick (fix bugs, seems obsolete)
Nice title display : Tooltipster
Interaction : Interactjs
Color Picker : Farbtastic (custom for multibox)

https://d3js.org/

To Read

https://developer.mozilla.org/en-US/docs/Mozilla/Performance/Scroll-linked_effects

Todo

  • Save before quit
  • Toggle menu
  • Adjust CSS to have all icon on the same size (more or less)
  • Create capital
  • "Garnison mode" for troups
  • Create Road <= carcasonne style ?
  • Unzoom everything
  • Move to ES6
  • Menu styling
  • Add Worldboss'

In progress

nnothing

Maybe

Known Bugs :

  • New map don't center on player icon (new map)
  • Dropdown are too big
  • Army mode may not works on existing map
  • SaveMap with Misc, on reload Misc is check but don't appear
  • Align radio button with label

Missing icons

Done :

  • Load default map (Must be outdated)
  • Load file
  • Save file
  • Edit elements
  • Hide menu on load file (Create and Load)
  • Make elements movable on edit
  • Put js pluggins in local (usefull in plane)
  • Make fog manageable (add and remove)
  • Add link to the github
  • Add link to Jon Pintar's deviant-art page
  • Remove element
  • Center the menu to open / create map
  • Add a class to hide every menu at the same time when clicking on the background (use ".menu" ?)
  • Auto-enable checkbox on add item of this type
  • Create a font to put icons in it (SVG, free icons / self made)
  • After load (or create) center on player token
  • Create factions (color element)
  • Fog in CSS
  • Create hexagones for faction
  • RightClick tool
  • Create an element en right click, remove the button
  • Custom checkbox CSS
  • Add a setting to change the opacity of menu / fog
  • Add a favicon
  • Switch hex numerotation with radiobutton
  • Add army tokens (that must be factionnable)
  • Add / delete Subfaction
  • Use data instead of crappy css class method like I did