Here you'll build a cash register app that will return change to the customer based on the price of the item, the amount of cash provided by the customer, and the amount of cash in the cash drawer. You'll also need to show different messages to the user in different scenarios, such as when the customer provides too little cash or when the cash drawer doesn't have enough to issue the correct change.
In the script.js
file, you have been provided with the price
and cid
variables. The price
variable is the price of the item, and the cid
variable is the cash-in-drawer, which is a 2D array listing the available currency in the cash drawer.
The other variable you will need to add is the cash
variable, which is the amount of cash provided by the customer for the item, which is provided via an input
element on the page.
If you'd like to test your application with different values for price
and cid
, make sure to declare them with the let
keyword so they can be reassigned by our tests.
Your application should show different messages depending on the price of the item, the amount of cash provided by the customer, and the amount of cash in the drawer:
"Status: INSUFFICIENT_FUNDS"
: ifcash-in-drawer
is less than the change due, or if you cannot return the exact change."Status: CLOSED"
: ifcash-in-drawer
is equal to the change due."Status: OPEN"
: ifcash-in-drawer
is greater than the change due and you can return change, with the change due in coins and bills sorted in highest to lowest order.
Currency Unit | Amount |
---|---|
Penny | $0.01 (PENNY) |
Nickel | $0.05 (NICKEL) |
Dime | $0.1 (DIME) |
Quarter | $0.25 (QUARTER) |
Dollar | $1 (ONE) |
Five Dollars | $5 (FIVE) |
Ten Dollars | $10 (TEN) |
Twenty Dollars | $20 (TWENTY) |
One Hundred Dollars | $100 (ONE HUNDRED) |
Objective: Build an app that is functionally similar to https://cash-register.freecodecamp.rocks.
User Stories:
- You should have an
input
element with anid
of"cash"
. - You should have a
div
,span
orp
element with anid
of"change-due"
. - You should have a
button
element with anid
of"purchase-btn"
. - When the value in the
#cash
element is less thanprice
, an alert should appear with the text"Customer does not have enough money to purchase the item"
. - When the value in the
#cash
element is equal toprice
, the value in the#change-due
element should be"No change due - customer paid with exact cash"
. - When
price
is19.5
, the value in the#cash
element is20
,cid
is[["PENNY", 1.01], ["NICKEL", 2.05], ["DIME", 3.1], ["QUARTER", 4.25], ["ONE", 90], ["FIVE", 55], ["TEN", 20], ["TWENTY", 60], ["ONE HUNDRED", 100]]
, and the#purchase-btn
element is clicked, the value in the#change-due
element should be"Status: OPEN QUARTER: $0.5"
. - When
price
is3.26
, the value in the#cash
element is100
,cid
is[["PENNY", 1.01], ["NICKEL", 2.05], ["DIME", 3.1], ["QUARTER", 4.25], ["ONE", 90], ["FIVE", 55], ["TEN", 20], ["TWENTY", 60], ["ONE HUNDRED", 100]]
, and the#purchase-btn
element is clicked, the value in the#change-due
element should be"Status: OPEN TWENTY: $60 TEN: $20 FIVE: $15 ONE: $1 QUARTER: $0.5 DIME: $0.2 PENNY: $0.04"
. - When
price
is19.5
, the value in the#cash
element is20
,cid
is[["PENNY", 0.01], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 0], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the#purchase-btn
element is clicked, the value in the#change-due
element should be"Status: INSUFFICIENT_FUNDS"
. - When
price
is19.5
, the value in the#cash
element is20
,cid
is[["PENNY", 0.01], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 1], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the#purchase-btn
element is clicked, the value in the#change-due
element should be"Status: INSUFFICIENT_FUNDS"
. - When
price
is19.5
, the value in the#cash
element is20
,cid
is[["PENNY", 0.5], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 0], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the#purchase-btn
element is clicked, the value in the#change-due
element should be"Status: CLOSED PENNY: $0.5"
.
Fulfill the user stories and pass all the tests below to complete this project. Give it your own personal style. Happy Coding!
1. You should have the HTML file link to the JavaScript file.
2. You should have a global variable called price
.
3. You should have a global variable called cid
.
4. You should have an input
element with an id
of "cash"
.
5. You should have a div
, span
, or p
element with an id
of "change-due"
.
6. You should have a button
element with an id
of "purchase-btn"
.
7. When price
is 20
and the value in the #cash
element is 10
, an alert should appear with the text "Customer does not have enough money to purchase the item"
.
8. When the value in the #cash
element is less than price
, an alert should appear with the text "Customer does not have enough money to purchase the item"
.
9. When price
is 11.95
and the value in the #cash
element is 11.95
, the value in the #change-due
element should be "No change due - customer paid with exact cash"
.
10. When the value in the #cash
element is equal to price
, the value in the #change-due
element should be "No change due - customer paid with exact cash"
.
11. When price
is 19.5
, the value in the #cash
element is 20
, cid
is [["PENNY", 1.01], ["NICKEL", 2.05], ["DIME", 3.1], ["QUARTER", 4.25], ["ONE", 90], ["FIVE", 55], ["TEN", 20], ["TWENTY", 60], ["ONE HUNDRED", 100]]
, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: OPEN QUARTER: $0.5"
.
12. When price
is 3.26
, the value in the #cash
element is 100
, cid
is [["PENNY", 1.01], ["NICKEL", 2.05], ["DIME", 3.1], ["QUARTER", 4.25], ["ONE", 90], ["FIVE", 55], ["TEN", 20], ["TWENTY", 60], ["ONE HUNDRED", 100]]
, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: OPEN TWENTY: $60 TEN: $20 FIVE: $15 ONE: $1 QUARTER: $0.5 DIME: $0.2 PENNY: $0.04"
.
13. When price
is less than the value in the #cash
element, total cash in drawer cid
is greater than the change due, individual denomination amounts allows for returning change due, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: OPEN"
with required change due in coins and bills sorted in highest to lowest order.
14. When price
is 19.5
, the value in the #cash
element is 20
, cid
is [["PENNY", 0.01], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 0], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: INSUFFICIENT_FUNDS"
15. When the price
is less than the value in the #cash
element and the total cash in the drawer (cid
) is insufficient to cover the change due, the purchase should not proceed. When the #purchase-btn
is clicked under these conditions, the #change-due
element should display "Status: INSUFFICIENT_FUNDS"
.
16. When price
is 19.5
, the value in the #cash
element is 20
, cid
is [["PENNY", 0.01], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 1], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: INSUFFICIENT_FUNDS"
.
17. When price
is less than the value in the #cash
element, total cash in drawer cid
is greater than change due, but the individual denomination amounts make it impossible to return needed change, when the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: INSUFFICIENT_FUNDS"
18. When price
is 19.5
, the value in the #cash
element is 20
, cid
is [["PENNY", 0.5], ["NICKEL", 0], ["DIME", 0], ["QUARTER", 0], ["ONE", 0], ["FIVE", 0], ["TEN", 0], ["TWENTY", 0], ["ONE HUNDRED", 0]]
, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: CLOSED PENNY: $0.5"
.
19. When price
is less than the value in the #cash
element, total cash in drawer cid
is equal to change due, and the #purchase-btn
element is clicked, the value in the #change-due
element should be "Status: CLOSED"
with change due in coins and bills sorted in highest to lowest order.