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Features #41
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The prefabs can be placed in scene world by mouse click. The toggle button name needs to studied.
Prefabs can now be placed in the scene world with fixed position feature as well.
Made the base layout class that will be used to create the layout. This will simplify the layout creation. Need to find a way to get the actual vector position.
The actual position can be calculated now between the BaseLayouts. This will now allow for simpler coding for adding the rest of the features.
Features v1 placing simplify
Simplified the adding of new layouts by using a manager object that acts like FSM.
Features v1 placing fsm
Added the fixed rotation placement feature. Now when the prefab is placed the given fixed rotation is applied if enabled. Hotkey is O
Added random rotation feature during placement. Also added toggling feature amongst the layer. So if a layer is shown and it has opposite layer that needs to be hidden then it will hide.
Features v1 placing random rotation
The prefab's placement scale can be changed through the fixed scale layout.
Now a random scale is given to the prefab when placing. Also fixed the scale calculation.
Features v1 placing scale
Now there is a mode that limits how many objects can be placed. Also changed the BaseLayout class design a bit.
Placement Limit Mode
Added a feature for loading prefabs. The prefab folder path location must be copied and then pasted for to load all the prefabs. Also added more cubes for testing the grid.
Now the user can load all the prefabs into a drop down combo button and select which prefab group to use.
…-presearch Drop prefab selection
Features v1 placing load prefabs
Now the selected prefab is shown in a preview that will help the user to know which prefab has been selected.
Update PlacementLayout.cs
Added the drag placement feature. Now the user can left click and move the mouse around to place objects.
Added offset position feature. Now prefabs can be placed with some offset threshold.
Handled issues when prefabs are deleted.
Features v1 placing drag offset pos
Features v1 placing drag
Created and added the logo. Also added a main scroll so that when elements goes out of the view a scroll will come out allowing to scroll up and down. Also added the version number as well.
Features v1 placing
Updated till installation.
Added setup. Need to add image.
Started Adding Features
Added more features detail.
Added all features.
Added Versioning, Authors and License
Started Developing
Added developers details.
Added table content
Testing first sub table
Fixed table content link.
Features v1 readme
Sorting the path names
Update PrefabPathSearch.cs
Features v1
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