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File structure
ghinorhino edited this page Sep 20, 2025
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The Deltamod standard has its own structure for modpack archives.
The supported archive formats are .zip, .7z, .tar.gz and .lzma.
Important
For better compatibility across GameBanana, use ZIP.
When reading a modpack, Deltamod needs the following files to properly parse the mod. They must be added at the root of the archive!
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_deltamodInfo.json, a metadata file containing metadata and compatibility info about the mod. -
modding.xml, an XML file containing patch nodes (instructions on how and what file to patch).
Other files that are not necessary but are recommended to add are:
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_icon.png, an icon that Deltamod will display to the user. It must be in 1:1 resolution (a square) or otherwise it will be squished. - A
screenshotsfolder containing screenshots numbered from 1 to 2 and in PNG format (so 1.png, 2.png, etc...). Recommended for DELTAHUB compatibility.
After these, you are free to add other files to be referenced by the XML file in order to patch Deltarune (such as XDelta patches or external file overrides).