Dethrace 0.5.0
What's Changed
- Fix IRandomBetween returning out-of-range numbers by @madebr in #173
- Fix TODO in ChooseNewObjective by @madebr in #168
- Fix skewed cockpit by @madebr in #167
- Fix buffer overload when loading more then 100 pixelmaps on 64-bit system by @madebr in #175
- No more gcc/clang warnings by @madebr in #169
- Implement edit functions + functions around camera + ... by @madebr in #146
- Fix damage not being applied when hitting walls by @dethrace-labs in #164
- Fix bouncing lampposts and other odd physics things by @dethrace-labs in #174
- Fix signal handler for pie executables by @madebr in #177
- Fix pedestrian collision when floating very close to ped by @madebr in #189
- Fix segfault in coll check by @madebr in #191
- Workflow Updates by @dethrace-labs in #205
- Implement ProcessLevitate by @madebr in #196
- Oil spills by @madebr in #171
Full Changelog: v0.4.0...v0.5.0